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Update CHANGELOG
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -10,11 +10,14 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Added
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- Added stricter checks on `InSpawned` within `NetworkObject`. (#3831)
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- Added a new `InvalidOperation` status to `OwnershipRequestStatus`. (#3831)
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### Changed
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- Ensure logs in `NetworkObject` log the `NetworkObject.name` wherever possible. (#3831)
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- Improved performance of NetworkBehaviour ILPostProcessor by omitting unnecessary type and assembly resolutions. (#3827)
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- Improve performance of `NetworkObject`. (#3820)
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- Improve performance of `NetworkObject`. (#3820, #3831)
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- If the Unity Transport Disconnect Timeout is set to 0 in the Editor, the timeout will be entirely disabled. (#3810)
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### Deprecated

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