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| 1 | +using System; |
| 2 | +using System.Collections; |
| 3 | +using System.Collections.Generic; |
| 4 | +using System.Linq; |
| 5 | +using NUnit.Framework; |
| 6 | +using Unity.Collections; |
| 7 | +using Unity.Netcode; |
| 8 | +using Unity.Netcode.TestHelpers.Runtime; |
| 9 | +using UnityEngine.TestTools; |
| 10 | + |
| 11 | +namespace TestProject.RuntimeTests |
| 12 | +{ |
| 13 | + [TestFixture(HostOrServer.Host)] |
| 14 | + [TestFixture(HostOrServer.Server)] |
| 15 | + public class SceneManagementSynchronizationTests : NetcodeIntegrationTest |
| 16 | + { |
| 17 | + protected override int NumberOfClients => 1; |
| 18 | + |
| 19 | + public SceneManagementSynchronizationTests(HostOrServer hostOrServer) : base(hostOrServer) |
| 20 | + { |
| 21 | + } |
| 22 | + |
| 23 | + private struct ExpectedEvent |
| 24 | + { |
| 25 | + public SceneEvent SceneEvent; |
| 26 | + public ConnectionEventData ConnectionEvent; |
| 27 | + } |
| 28 | + |
| 29 | + private readonly Queue<ExpectedEvent> m_ExpectedEventQueue = new(); |
| 30 | + |
| 31 | + private static int s_NumEventsProcessed; |
| 32 | + |
| 33 | + private void OnSceneEvent(SceneEvent sceneEvent) |
| 34 | + { |
| 35 | + VerboseDebug($"OnSceneEvent! Type: {sceneEvent.SceneEventType}."); |
| 36 | + AssertEventMatchesExpectedEvent(expectedEvent => |
| 37 | + ValidateSceneEventsAreEqual(expectedEvent, sceneEvent), sceneEvent.SceneEventType); |
| 38 | + } |
| 39 | + |
| 40 | + private void OnConnectionEvent(NetworkManager manager, ConnectionEventData eventData) |
| 41 | + { |
| 42 | + VerboseDebug($"OnConnectionEvent! Type: {eventData.EventType} - Client-{eventData.ClientId}"); |
| 43 | + AssertEventMatchesExpectedEvent(expectedEvent => |
| 44 | + ValidateConnectionEventsAreEqual(expectedEvent, eventData), eventData.EventType); |
| 45 | + } |
| 46 | + |
| 47 | + private void AssertEventMatchesExpectedEvent<T>(Action<ExpectedEvent> predicate, T eventType) |
| 48 | + { |
| 49 | + if (m_ExpectedEventQueue.Count > 0) |
| 50 | + { |
| 51 | + var expectedEvent = m_ExpectedEventQueue.Dequeue(); |
| 52 | + predicate(expectedEvent); |
| 53 | + } |
| 54 | + else |
| 55 | + { |
| 56 | + Assert.Fail($"Received unexpected event at index {s_NumEventsProcessed}: {eventType}"); |
| 57 | + } |
| 58 | + |
| 59 | + s_NumEventsProcessed++; |
| 60 | + } |
| 61 | + |
| 62 | + private NetworkManager m_ManagerToTest; |
| 63 | + |
| 64 | + private void SetManagerToTest(NetworkManager manager) |
| 65 | + { |
| 66 | + m_ManagerToTest = manager; |
| 67 | + m_ManagerToTest.OnConnectionEvent += OnConnectionEvent; |
| 68 | + m_ManagerToTest.SceneManager.OnSceneEvent += OnSceneEvent; |
| 69 | + } |
| 70 | + |
| 71 | + protected override void OnNewClientStarted(NetworkManager networkManager) |
| 72 | + { |
| 73 | + // If m_ManagerToTest isn't set at this point, it means we are testing the newly created NetworkManager |
| 74 | + if (m_ManagerToTest == null) |
| 75 | + { |
| 76 | + SetManagerToTest(networkManager); |
| 77 | + } |
| 78 | + base.OnNewClientCreated(networkManager); |
| 79 | + } |
| 80 | + |
| 81 | + protected override IEnumerator OnTearDown() |
| 82 | + { |
| 83 | + m_ManagerToTest.OnConnectionEvent -= OnConnectionEvent; |
| 84 | + m_ManagerToTest.SceneManager.OnSceneEvent -= OnSceneEvent; |
| 85 | + m_ManagerToTest = null; |
| 86 | + m_ExpectedEventQueue.Clear(); |
| 87 | + s_NumEventsProcessed = 0; |
| 88 | + |
| 89 | + yield return base.OnTearDown(); |
| 90 | + } |
| 91 | + |
| 92 | + [UnityTest] |
| 93 | + public IEnumerator SynchronizationCallbacks_Authority() |
| 94 | + { |
| 95 | + SetManagerToTest(m_ServerNetworkManager); |
| 96 | + |
| 97 | + // Calculate the expected ID of the newly connecting networkManager |
| 98 | + var expectedClientId = m_ClientNetworkManagers[0].LocalClientId + 1; |
| 99 | + |
| 100 | + // Setup expected events |
| 101 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 102 | + { |
| 103 | + SceneEvent = new SceneEvent() |
| 104 | + { |
| 105 | + SceneEventType = SceneEventType.Synchronize, |
| 106 | + ClientId = expectedClientId |
| 107 | + }, |
| 108 | + }); |
| 109 | + |
| 110 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 111 | + { |
| 112 | + SceneEvent = new SceneEvent() |
| 113 | + { |
| 114 | + SceneEventType = SceneEventType.SynchronizeComplete, |
| 115 | + ClientId = expectedClientId, |
| 116 | + }, |
| 117 | + }); |
| 118 | + |
| 119 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 120 | + { |
| 121 | + ConnectionEvent = new ConnectionEventData() |
| 122 | + { |
| 123 | + EventType = ConnectionEvent.ClientConnected, |
| 124 | + ClientId = expectedClientId, |
| 125 | + } |
| 126 | + }); |
| 127 | + |
| 128 | + if (m_UseHost) |
| 129 | + { |
| 130 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 131 | + { |
| 132 | + ConnectionEvent = new ConnectionEventData() |
| 133 | + { |
| 134 | + EventType = ConnectionEvent.PeerConnected, |
| 135 | + ClientId = expectedClientId, |
| 136 | + } |
| 137 | + }); |
| 138 | + } |
| 139 | + |
| 140 | + m_EnableVerboseDebug = true; |
| 141 | + ////////////////////////////////////////// |
| 142 | + // Testing event notifications |
| 143 | + yield return CreateAndStartNewClient(); |
| 144 | + yield return s_DefaultWaitForTick; |
| 145 | + |
| 146 | + if (m_ExpectedEventQueue.Count > 0) |
| 147 | + { |
| 148 | + Assert.Fail($"Failed to invoke all expected callbacks. {m_ExpectedEventQueue.Count} callbacks missing. First missing event is {m_ExpectedEventQueue.Dequeue().SceneEvent.SceneEventType}"); |
| 149 | + } |
| 150 | + } |
| 151 | + |
| 152 | + [UnityTest] |
| 153 | + public IEnumerator SynchronizationCallbacks_NonAuthority() |
| 154 | + { |
| 155 | + var authorityId = m_ServerNetworkManager.LocalClientId; |
| 156 | + var peerClientId = m_ClientNetworkManagers[0].LocalClientId; |
| 157 | + var expectedClientId = peerClientId + 1; |
| 158 | + |
| 159 | + var expectedPeerClientIds = m_UseHost ? new[] { authorityId, peerClientId } : new[] { peerClientId }; |
| 160 | + |
| 161 | + // Setup expected events |
| 162 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 163 | + { |
| 164 | + ConnectionEvent = new ConnectionEventData() |
| 165 | + { |
| 166 | + EventType = ConnectionEvent.ClientConnected, |
| 167 | + ClientId = expectedClientId, |
| 168 | + PeerClientIds = new NativeArray<ulong>(expectedPeerClientIds.ToArray(), Allocator.Persistent), |
| 169 | + } |
| 170 | + }); |
| 171 | + |
| 172 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 173 | + { |
| 174 | + SceneEvent = new SceneEvent() |
| 175 | + { |
| 176 | + SceneEventType = SceneEventType.SynchronizeComplete, |
| 177 | + ClientId = expectedClientId, |
| 178 | + }, |
| 179 | + }); |
| 180 | + |
| 181 | + Assert.Null(m_ManagerToTest, "m_ManagerToTest should be null as we should be testing newly created client"); |
| 182 | + |
| 183 | + ////////////////////////////////////////// |
| 184 | + // Testing event notifications |
| 185 | + |
| 186 | + // CreateAndStartNewClient will configure m_ManagerToTest inside OnNewClientStarted |
| 187 | + yield return CreateAndStartNewClient(); |
| 188 | + yield return s_DefaultWaitForTick; |
| 189 | + |
| 190 | + Assert.IsEmpty(m_ExpectedEventQueue, "Not all expected callbacks were received"); |
| 191 | + } |
| 192 | + |
| 193 | + [UnityTest] |
| 194 | + public IEnumerator LateJoiningClient_PeerCallbacks() |
| 195 | + { |
| 196 | + var expectedClientId = m_ClientNetworkManagers[0].LocalClientId + 1; |
| 197 | + SetManagerToTest(m_ClientNetworkManagers[0]); |
| 198 | + |
| 199 | + m_ExpectedEventQueue.Enqueue(new ExpectedEvent() |
| 200 | + { |
| 201 | + ConnectionEvent = new ConnectionEventData() |
| 202 | + { |
| 203 | + EventType = ConnectionEvent.PeerConnected, |
| 204 | + ClientId = expectedClientId, |
| 205 | + } |
| 206 | + }); |
| 207 | + |
| 208 | + ////////////////////////////////////////// |
| 209 | + // Testing event notifications |
| 210 | + yield return CreateAndStartNewClient(); |
| 211 | + yield return s_DefaultWaitForTick; |
| 212 | + |
| 213 | + Assert.IsEmpty(m_ExpectedEventQueue, "Not all expected callbacks were received"); |
| 214 | + } |
| 215 | + |
| 216 | + private static void ValidateSceneEventsAreEqual(ExpectedEvent expectedEvent, SceneEvent sceneEvent) |
| 217 | + { |
| 218 | + Assert.NotNull(expectedEvent.SceneEvent, $"Received unexpected scene event {sceneEvent.SceneEventType} at index {s_NumEventsProcessed}"); |
| 219 | + AssertField(expectedEvent.SceneEvent.SceneEventType, sceneEvent.SceneEventType, nameof(sceneEvent.SceneEventType), sceneEvent.SceneEventType); |
| 220 | + AssertField(expectedEvent.SceneEvent.ClientId, sceneEvent.ClientId, nameof(sceneEvent.ClientId), sceneEvent.SceneEventType); |
| 221 | + } |
| 222 | + |
| 223 | + private static void ValidateConnectionEventsAreEqual(ExpectedEvent expectedEvent, ConnectionEventData eventData) |
| 224 | + { |
| 225 | + Assert.NotNull(expectedEvent.ConnectionEvent, $"Received unexpected connection event {eventData.EventType} at index {s_NumEventsProcessed}"); |
| 226 | + AssertField(expectedEvent.ConnectionEvent.EventType, eventData.EventType, nameof(eventData.EventType), eventData.EventType); |
| 227 | + AssertField(expectedEvent.ConnectionEvent.ClientId, eventData.ClientId, nameof(eventData.ClientId), eventData.EventType); |
| 228 | + |
| 229 | + AssertField(expectedEvent.ConnectionEvent.PeerClientIds.Length, eventData.PeerClientIds.Length, "length of PeerClientIds", eventData.EventType); |
| 230 | + if (eventData.PeerClientIds.Length > 0) |
| 231 | + { |
| 232 | + var peerIds = eventData.PeerClientIds.ToArray(); |
| 233 | + foreach (var expectedClientId in expectedEvent.ConnectionEvent.PeerClientIds) |
| 234 | + { |
| 235 | + Assert.Contains(expectedClientId, peerIds, "PeerClientIds does not contain all expected client IDs."); |
| 236 | + } |
| 237 | + } |
| 238 | + } |
| 239 | + |
| 240 | + private static void AssertField<T, TK>(T expected, T actual, string fieldName, TK type) |
| 241 | + { |
| 242 | + Assert.AreEqual(expected, actual, $"Failed on event {s_NumEventsProcessed} - {type}. Incorrect {fieldName}"); |
| 243 | + } |
| 244 | + |
| 245 | + } |
| 246 | +} |
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