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Add Serializable attribute
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com.unity.netcode.gameobjects/Runtime/NetworkVariable/NetworkVariableBase.cs

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@@ -7,6 +7,7 @@ namespace Unity.Netcode
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/// <summary>
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/// Defines update timing constraints for NetworkVariables
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/// </summary>
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[Serializable]
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public struct NetworkVariableUpdateTraits
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{
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/// <summary>

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