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temp update of BossRoom branch + TargetFramework update
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.yamato/project-builders/builder.metafile

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NetcodeProjects:
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# Note that we are using internal Unity repo. This means that we may test with newest changes that are not yet released to our users (there are also public versions)
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# Note that for BossRoom 'main' branch supports NGOv1.X and 'develop' branch supports NGOv2.X
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# TODO: For BossRoom correct branch to develop when PR-3736 is merged in their repo
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BossRoom:
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GithubRepo: "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git"
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branch: develop
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branch: ngo-playtest-update
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manifestPath: Packages/manifest.json
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projectPath: '.'
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Asteroids:

dotnet-tools/netcode.standards/netcode.standards.csproj

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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<PackAsTool>true</PackAsTool>
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<ToolCommandName>netcode.standards</ToolCommandName>
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<PackageOutputPath>./nupkg</PackageOutputPath>

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