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- unity-downloader-cli --fast --wait -u {{ editor }} -c editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models. Downloads basic editor
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- .Editor/Unity -batchmode -nographics -logFile - -executeMethod Packages.Rider.Editor.RiderScriptEditor.SyncSolution -projectPath {{ project.path }} -quit # This command is used to invoke Unity in a "headless" mode. It's used to sync the project
- git diff --exit-code || (echo "ERROR: Code formatting issues found. Run 'dotnet run --project=dotnet-tools/netcode.standards -- --project={{ project.path }} --fix' locally and commit the changes." && exit 1) # Fail if formatter made any changes
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- 'git diff --exit-code || (echo "ERROR: Code formatting issues found. Run dotnet run --project=dotnet-tools/netcode.standards -- --project={{ project.path }} --fix locally and commit the changes." && exit 1)'# Fail if formatter made any changes
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