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adding one more change log entry
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -15,6 +15,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Changed
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- Changed when a server is disconnecting a client with a reason it now defers the complete transport disconnect sequence until the end of the frame after the server's transport has sent all pending outbound messages. (#3786)
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### Deprecated
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