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Updated changelog and package version for Netcode in anticipation of v2.9.0 release
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [Unreleased]
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## [2.9.0] - 2026-02-01
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### Added
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- Improve performance of `NetworkObject`. (#3820, #3831)
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- If the Unity Transport Disconnect Timeout is set to 0 in the Editor, the timeout will be entirely disabled. (#3810)
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### Deprecated
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### Removed
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### Fixed
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- Duplicate transport connection events for the same connection will now do nothing. (#3863)
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- Fixed an integer overflow that occurred when configuring a large disconnect timeout with Unity Transport. (#3810)
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### Security
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### Obsolete
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## [2.8.0] - 2025-12-15
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### Added

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