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Update changelog
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -14,7 +14,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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- `NetworkTransport.EarlyUpdate` and `NetworkTransport.PostLateUpdate` are now public. For the vast majority of users, there's really no point in ever calling those methods directly (the `NetworkManager` handles it). It's only useful if wrapping transports outside of NGO. (#3890)
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### Changed
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- Improve performance of `NetworkRigidbodyBase`. (#3906)
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### Deprecated
2020

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