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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/Runtime/Components/Helpers/ComponentController.cs
+2-2Lines changed: 2 additions & 2 deletions
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@@ -23,13 +23,13 @@ public class ComponentControllerEntry
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/// <summary>
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/// The amount of time to delay enabling this component when the <see cref="ComponentController"/> has just transitioned from a disabled to enabled state.
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/// </summary>
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[Range(0.001f,2.0f)]
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[Range(0.0f,2.0f)]
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publicfloatEnableDelay;
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/// <summary>
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/// The amount of time to delay disabling this component when the <see cref="ComponentController"/> has just transitioned from an enabled to disabled state.
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