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chore(backport): 1.0.0 changelog update version (#1341)
* chore: updating package versions (#1337) * chore: updating package versions * chore: updated changelog * Updating link to Docs API (#1326) Updating the link to the docs API [age changed during rebranding Co-authored-by: Briancoughlin <76997526+Briancoughlin@users.noreply.github.com>
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README.md

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[![Forums](https://img.shields.io/badge/unity--forums-multiplayer-blue)](https://forum.unity.com/forums/multiplayer.26/) [![Discord](https://img.shields.io/discord/449263083769036810.svg?label=discord&logo=discord&color=informational)](https://discord.gg/FM8SE9E)
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[![Website](https://img.shields.io/badge/docs-website-informational.svg)](https://docs-multiplayer.unity3d.com/) [![Api](https://img.shields.io/badge/docs-api-informational.svg)](https://docs-multiplayer.unity3d.com/docs/mlapi-api/introduction)
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[![Website](https://img.shields.io/badge/docs-website-informational.svg)](https://docs-multiplayer.unity3d.com/) [![Api](https://img.shields.io/badge/docs-api-informational.svg)](https://docs-multiplayer.unity3d.com/docs/api/introduction)
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[![GitHub Release](https://img.shields.io/github/release/Unity-Technologies/com.unity.netcode.gameobjects.svg?logo=github)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/latest)
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#### Issues and missing features
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If you have an issue, bug or feature request, please follow the information in our [contribution guidelines](CONTRIBUTING.md) to submit an issue.
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You can also check out our public [roadmap](https://unity.com/roadmap/unity-platform/multiplayer-networking) to get an idea for what we might be working on next!
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You can also check out our public [roadmap](https://unity.com/roadmap/unity-platform/multiplayer-networking) to get an idea for what we might be working on next!

com.unity.netcode.adapter.utp/CHANGELOG.md

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# Changelog
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All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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## [1.0.0-pre.3] - 2021-10-22
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#### Added
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- Exposed `m_HeartbeatTimeoutMS`, `m_ConnectTimeoutMS`, `m_MaxConnectAttempts`, and `m_DisconnectTimeoutMS` parameters. (#1314)
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### Changed
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- Updated Unity Transport package to 1.0.0-pre.7
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- Updated Netcode for GameObjects dependency to 1.0.0-pre.3
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### Fixed
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- Fixed sends failing when send queue is filled or close to be filled. (#1317)
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- Heartbeats API not working for Unity Transport when running in the editor or development builds. (#1314)
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## [1.0.0-pre.2] - 2020-12-20
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# **Unity Transport for Netcode for GameObjects Manual**
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# Getting Started
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Unity Transport for Netcode for GameObjects is a transport adapter which enables the use of [Unity Transport Package](https://docs.unity3d.com/Packages/com.unity.transport@1.0/manual/index.html) as a low-level transport for Netcode for GameObjects.
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This library is an implementation of NetworkTransport to provide configuration and interoperability for Unity Transport with the Netcode for GameObjects package, enabling cross platform UDP-based network communication to a Unity project.

com.unity.netcode.adapter.utp/package.json

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"name": "com.unity.netcode.adapter.utp",
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"displayName": "Unity Transport for Netcode for GameObjects",
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"description": "This package is plugging Unity Transport into Netcode for GameObjects, which is a network transport layer - the low-level interface for sending UDP data",
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"version": "1.0.0-pre.2",
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"version": "1.0.0-pre.3",
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"unity": "2020.3",
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"dependencies": {
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"com.unity.netcode.gameobjects": "1.0.0-pre.2",
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"com.unity.transport": "1.0.0-pre.6"
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"com.unity.netcode.gameobjects": "1.0.0-pre.3",
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"com.unity.transport": "1.0.0-pre.7"
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}
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}

com.unity.netcode.gameobjects/CHANGELOG.md

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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [1.0.0-pre.2] - 2020-12-20
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## [1.0.0-pre.3] - 2021-10-22
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### Added
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- ResetTrigger function to NetworkAnimator (#1327)
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### Fixed
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- Overflow exception when syncing Animator state. (#1327)
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- Added `try`/`catch` around RPC calls, preventing exception from causing further RPC calls to fail (#1329)
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## [1.0.0-pre.2] - 2021-10-19
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- Updated label for `1.0.0-pre.1` changelog section
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## [1.0.0-pre.1] - 2020-12-20
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## [1.0.0-pre.1] - 2021-10-19
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### Added
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com.unity.netcode.gameobjects/package.json

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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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"version": "1.0.0-pre.2",
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"version": "1.0.0-pre.3",
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"unity": "2020.3",
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"dependencies": {
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"com.unity.modules.ai": "1.0.0",

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