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com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs

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@@ -356,11 +356,6 @@ private struct PacketLossCache
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public float PacketLoss;
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};
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/// <summary>
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/// TODO-FIXME:
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/// Multiplayer Tools subscribes to this event and does not have the EntityId udpate.
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/// </summary>
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#if UNITY_6000_2_OR_NEWER
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internal static event Action<EntityId, NetworkDriver> OnDriverInitialized;
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internal static event Action<EntityId> OnDisposingDriver;

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