-
Notifications
You must be signed in to change notification settings - Fork 211
Expand file tree
/
Copy pathSerializableMultiTargetInstance.cs
More file actions
286 lines (236 loc) · 7.5 KB
/
SerializableMultiTargetInstance.cs
File metadata and controls
286 lines (236 loc) · 7.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
using UnityEditor;
using System;
using System.Collections.Generic;
using Model=UnityEngine.AssetGraph.DataModel.Version2;
namespace UnityEngine.AssetGraph {
[Serializable]
public class SerializableMultiTargetInstance : ISerializationCallbackReceiver {
[Serializable]
public class Entry {
[SerializeField] public BuildTargetGroup targetGroup;
[SerializeField] public string value;
[NonSerialized] public object instance;
public Entry(BuildTargetGroup g, string v, object i) {
targetGroup = g;
value = v;
instance = i;
}
public T Get<T> () {
if (instance == null) {
instance = JsonUtility.FromJson (CustomScriptUtility.DecodeString (value), typeof(T));
}
return (T) instance;
}
}
[SerializeField] private string m_className;
[SerializeField] private List<Entry> m_values;
MonoScript m_Monoscript;
public MonoScript MonoScript => m_Monoscript ?? (m_Monoscript = TypeUtility.LoadMonoScript(ClassName));
public SerializableMultiTargetInstance(SerializableMultiTargetInstance rhs) {
m_className = rhs.m_className;
m_values = new List<Entry>(rhs.m_values.Count);
foreach(var v in rhs.m_values) {
m_values.Add(new Entry(v.targetGroup, v.value, null));
}
}
public SerializableMultiTargetInstance(object value) {
m_className = value.GetType().AssemblyQualifiedName;
m_values = new List<Entry>();
Set(BuildTargetUtility.DefaultTarget, value);
}
public SerializableMultiTargetInstance(string assemblyQualifiedName, SerializableMultiTargetString instanceData) {
m_className = assemblyQualifiedName;
m_values = new List<Entry>(instanceData.Values.Count);
foreach(var v in instanceData.Values) {
m_values.Add(new Entry(v.targetGroup, CustomScriptUtility.EncodeString(v.value), null));
}
}
public void OnBeforeSerialize()
{
}
public void OnAfterDeserialize()
{
m_className = VersionCompatibilityUtility.UpdateClassName(m_className);
}
public SerializableMultiTargetInstance() {
m_className = string.Empty;
m_values = new List<Entry>();
}
public string ClassName {
get {
return m_className;
}
}
public List<Entry> Values {
get {
return m_values;
}
}
public string this[BuildTargetGroup g] {
get {
int i = m_values.FindIndex(v => v.targetGroup == g);
if(i >= 0) {
return m_values[i].value;
} else {
return DefaultValue;
}
}
}
public string this[BuildTarget index] {
get {
return this[BuildTargetUtility.TargetToGroup(index)];
}
}
public string DefaultValue {
get {
int i = m_values.FindIndex(v => v.targetGroup == BuildTargetUtility.DefaultTarget);
if(i >= 0) {
return m_values[i].value;
} else {
string defaultValue = string.Empty;
m_values.Add(new Entry(BuildTargetUtility.DefaultTarget, defaultValue, null));
return defaultValue;
}
}
}
public string CurrentPlatformValue {
get {
return this[EditorUserBuildSettings.selectedBuildTargetGroup];
}
}
public T Get<T>(BuildTargetGroup g) {
if(m_className == null) {
return default(T);
}
int i = m_values.FindIndex(v => v.targetGroup == g);
if(i >= 0) {
Type t = Type.GetType(m_className);
if(t == null) {
LogUtility.Logger.LogFormat(LogType.Warning, "Could not retrieve Type info from classname:{0}", m_className);
return default(T);
}
UnityEngine.Assertions.Assert.IsTrue( typeof(T).IsAssignableFrom(t) );
if (m_values [i].instance == null) {
m_values [i].instance = JsonUtility.FromJson (CustomScriptUtility.DecodeString (m_values [i].value), t);
}
return (T) m_values [i].instance;
} else {
return GetDefaultValue<T>();
}
}
public void Set(BuildTargetGroup g, object value) {
if(value == null) {
Remove(g);
return;
}
bool defaultNeedsUpdate = false;
if(m_className != value.GetType().AssemblyQualifiedName) {
m_values.Clear();
m_className = value.GetType().AssemblyQualifiedName;
defaultNeedsUpdate = true;
}
int i = m_values.FindIndex(v => v.targetGroup == g);
var json = CustomScriptUtility.EncodeString(EditorJsonUtility.ToJson(value));
if(i >= 0) {
m_values [i].value = json;
m_values [i].instance = value;
} else {
m_values.Add(new Entry(g, json, value));
if(defaultNeedsUpdate && g != BuildTargetUtility.DefaultTarget) {
m_values.Add(new Entry(BuildTargetUtility.DefaultTarget, json, value));
}
}
}
public T Get<T>(BuildTarget t) {
return Get<T>(BuildTargetUtility.TargetToGroup(t));
}
public void Set(BuildTarget t, object value) {
Set(BuildTargetUtility.TargetToGroup(t),value);
}
public void CopyDefaultValueTo(BuildTargetGroup g) {
int i = m_values.FindIndex(v => v.targetGroup == BuildTargetUtility.DefaultTarget);
int iTarget = m_values.FindIndex(v => v.targetGroup == g);
if(i >= 0) {
if(iTarget >= 0 && i != iTarget) {
m_values[iTarget].value = m_values[i].value;
}
if(iTarget < 0) {
m_values.Add(new Entry(g, m_values[i].value, null));
}
}
}
public void CopyDefaultValueTo(BuildTarget t) {
CopyDefaultValueTo(BuildTargetUtility.TargetToGroup(t));
}
public T GetDefaultValue<T>() {
int i = m_values.FindIndex(v => v.targetGroup == BuildTargetUtility.DefaultTarget);
if(i >= 0) {
Type t = Type.GetType(m_className);
if(t == null) {
LogUtility.Logger.LogFormat(LogType.Warning, "Could not retrieve Type info from classname:{0}", m_className);
return default(T);
}
UnityEngine.Assertions.Assert.IsTrue( typeof(T).IsAssignableFrom(t) );
var instanse = (T)Activator.CreateInstance(t);
EditorJsonUtility.FromJsonOverwrite(CustomScriptUtility.DecodeString(m_values[i].value), instanse);
return instanse;
} else {
return default(T);
}
}
public void SetDefaultValue(object value) {
Set(BuildTargetUtility.DefaultTarget, value);
}
public T GetCurrentPlatformValue<T>() {
return Get<T>(EditorUserBuildSettings.selectedBuildTargetGroup);
}
public bool ContainsValueOf (BuildTargetGroup group) {
return m_values.FindIndex(v => v.targetGroup == group) >= 0;
}
public void Remove (BuildTargetGroup group) {
int index = m_values.FindIndex(v => v.targetGroup == group);
if(index >= 0) {
m_values.RemoveAt(index);
}
}
public override bool Equals(object rhs)
{
SerializableMultiTargetInstance other = rhs as SerializableMultiTargetInstance;
if (other == null) {
return false;
} else {
return other == this;
}
}
public override int GetHashCode()
{
return this.m_values.GetHashCode();
}
public static bool operator == (SerializableMultiTargetInstance lhs, SerializableMultiTargetInstance rhs) {
object lobj = lhs;
object robj = rhs;
if(lobj == null && robj == null) {
return true;
}
if(lobj == null || robj == null) {
return false;
}
if( lhs.m_className != rhs.m_className ) {
return false;
}
if( lhs.m_values.Count != rhs.m_values.Count ) {
return false;
}
foreach(var l in lhs.m_values) {
var r = rhs.m_values.Find(v => v.targetGroup == l.targetGroup);
if(r == null || r.value != l.value) {
return false;
}
}
return true;
}
public static bool operator != (SerializableMultiTargetInstance lhs, SerializableMultiTargetInstance rhs) {
return !(lhs == rhs);
}
}
}