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Add Sudoku Solver using Backtracking algorithm - Implements depth-first backtracking to solve 9×9 Sudoku puzzles - Includes validation for rows, columns, and 3×3 subgrids - Provides clean, modular implementation with helper methods - Comprehensive unit tests for solvable and unsolvable cases - Time Complexity: O(9^(n*n)) worst case - Space Complexity: O(n*n) for recursion stack
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Lines changed: 71 additions & 89 deletions
Original file line numberDiff line numberDiff line change
@@ -1,60 +1,37 @@
11
package com.thealgorithms.backtracking;
22

33
/**
4-
* Sudoku Solver using Backtracking Algorithm
5-
* Solves a 9x9 Sudoku puzzle by filling empty cells with valid digits (1-9)
6-
*
7-
* @author Navadeep0007
4+
* Sudoku Solver using Backtracking algorithm
5+
* Solves a 9x9 Sudoku puzzle using depth-first search with backtracking
6+
*
7+
* @author Your Name
88
*/
99
public final class SudokuSolver {
10-
11-
private static final int GRID_SIZE = 9;
10+
private static final int BOARD_SIZE = 9;
1211
private static final int SUBGRID_SIZE = 3;
1312
private static final int EMPTY_CELL = 0;
1413

1514
private SudokuSolver() {
16-
// Utility class, prevent instantiation
1715
}
1816

1917
/**
2018
* Solves the Sudoku puzzle using backtracking
2119
*
22-
* @param board 9x9 Sudoku board with 0 representing empty cells
23-
* @return true if puzzle is solved, false otherwise
20+
* @param board 9x9 Sudoku board (0 represents empty cells)
21+
* @return true if puzzle is solvable, false otherwise
2422
*/
2523
public static boolean solveSudoku(int[][] board) {
26-
if (board == null || board.length != GRID_SIZE) {
27-
return false;
28-
}
29-
30-
for (int row = 0; row < GRID_SIZE; row++) {
31-
if (board[row].length != GRID_SIZE) {
32-
return false;
33-
}
34-
}
35-
36-
return solve(board);
37-
}
38-
39-
/**
40-
* Recursive helper method to solve the Sudoku puzzle
41-
*
42-
* @param board the Sudoku board
43-
* @return true if solution is found, false otherwise
44-
*/
45-
private static boolean solve(int[][] board) {
46-
for (int row = 0; row < GRID_SIZE; row++) {
47-
for (int col = 0; col < GRID_SIZE; col++) {
24+
for (int row = 0; row < BOARD_SIZE; row++) {
25+
for (int col = 0; col < BOARD_SIZE; col++) {
4826
if (board[row][col] == EMPTY_CELL) {
49-
for (int number = 1; number <= GRID_SIZE; number++) {
50-
if (isValidPlacement(board, row, col, number)) {
51-
board[row][col] = number;
27+
for (int num = 1; num <= BOARD_SIZE; num++) {
28+
if (isValid(board, row, col, num)) {
29+
board[row][col] = num;
5230

53-
if (solve(board)) {
31+
if (solveSudoku(board)) {
5432
return true;
5533
}
5634

57-
// Backtrack
5835
board[row][col] = EMPTY_CELL;
5936
}
6037
}
@@ -66,92 +43,97 @@ private static boolean solve(int[][] board) {
6643
}
6744

6845
/**
69-
* Checks if placing a number at given position is valid
70-
*
71-
* @param board the Sudoku board
72-
* @param row row index
73-
* @param col column index
74-
* @param number number to place (1-9)
75-
* @return true if placement is valid, false otherwise
46+
* Checks if placing a number at a given position is valid
7647
*/
77-
private static boolean isValidPlacement(int[][] board, int row, int col, int number) {
78-
return !isNumberInRow(board, row, number) && !isNumberInColumn(board, col, number) && !isNumberInSubgrid(board, row, col, number);
48+
private static boolean isValid(int[][] board, int row, int col, int num) {
49+
return isRowOk(board, row, num) && isColOk(board, col, num) && isSubgridOk(board, row, col, num);
7950
}
8051

8152
/**
82-
* Checks if number exists in the given row
83-
*
84-
* @param board the Sudoku board
85-
* @param row row index
86-
* @param number number to check
87-
* @return true if number exists in row, false otherwise
53+
* Checks if number exists in the row
8854
*/
89-
private static boolean isNumberInRow(int[][] board, int row, int number) {
90-
for (int col = 0; col < GRID_SIZE; col++) {
91-
if (board[row][col] == number) {
92-
return true;
55+
private static boolean isRowOk(int[][] board, int row, int num) {
56+
for (int col = 0; col < BOARD_SIZE; col++) {
57+
if (board[row][col] == num) {
58+
return false;
9359
}
9460
}
95-
return false;
61+
return true;
9662
}
9763

9864
/**
99-
* Checks if number exists in the given column
100-
*
101-
* @param board the Sudoku board
102-
* @param col column index
103-
* @param number number to check
104-
* @return true if number exists in column, false otherwise
65+
* Checks if number exists in the column
10566
*/
106-
private static boolean isNumberInColumn(int[][] board, int col, int number) {
107-
for (int row = 0; row < GRID_SIZE; row++) {
108-
if (board[row][col] == number) {
109-
return true;
67+
private static boolean isColOk(int[][] board, int col, int num) {
68+
for (int row = 0; row < BOARD_SIZE; row++) {
69+
if (board[row][col] == num) {
70+
return false;
11071
}
11172
}
112-
return false;
73+
return true;
11374
}
11475

11576
/**
11677
* Checks if number exists in the 3x3 subgrid
117-
*
118-
* @param board the Sudoku board
119-
* @param row row index
120-
* @param col column index
121-
* @param number number to check
122-
* @return true if number exists in subgrid, false otherwise
12378
*/
124-
private static boolean isNumberInSubgrid(int[][] board, int row, int col, int number) {
79+
private static boolean isSubgridOk(int[][] board, int row, int col, int num) {
12580
int subgridRowStart = row - row % SUBGRID_SIZE;
12681
int subgridColStart = col - col % SUBGRID_SIZE;
12782

128-
for (int i = subgridRowStart; i < subgridRowStart + SUBGRID_SIZE; i++) {
129-
for (int j = subgridColStart; j < subgridColStart + SUBGRID_SIZE; j++) {
130-
if (board[i][j] == number) {
131-
return true;
83+
for (int r = subgridRowStart; r < subgridRowStart + SUBGRID_SIZE; r++) {
84+
for (int c = subgridColStart; c < subgridColStart + SUBGRID_SIZE; c++) {
85+
if (board[r][c] == num) {
86+
return false;
13287
}
13388
}
13489
}
135-
return false;
90+
return true;
13691
}
13792

13893
/**
13994
* Prints the Sudoku board
140-
*
141-
* @param board the Sudoku board
14295
*/
143-
public static void printBoard(int[][] board) {
144-
for (int row = 0; row < GRID_SIZE; row++) {
145-
if (row % SUBGRID_SIZE == 0 && row != 0) {
146-
System.out.println("-----------");
96+
private static void printBoard(int[][] board) {
97+
for (int row = 0; row < BOARD_SIZE; row++) {
98+
if (row % 3 == 0 && row != 0) {
99+
System.out.println("------+-------+------");
147100
}
148-
for (int col = 0; col < GRID_SIZE; col++) {
149-
if (col % SUBGRID_SIZE == 0 && col != 0) {
150-
System.out.print("|");
101+
for (int col = 0; col < BOARD_SIZE; col++) {
102+
if (col % 3 == 0 && col != 0) {
103+
System.out.print("| ");
151104
}
152105
System.out.print(board[row][col]);
153106
}
154107
System.out.println();
155108
}
156109
}
157-
}
110+
111+
/**
112+
* Main method demonstrating Sudoku solver functionality
113+
*
114+
* @param args command line arguments (not used)
115+
*/
116+
public static void main(String[] args) {
117+
int[][] board = {
118+
{5, 3, 0, 0, 7, 0, 0, 0, 0},
119+
{6, 0, 0, 1, 9, 5, 0, 0, 0},
120+
{0, 9, 8, 0, 0, 0, 0, 6, 0},
121+
{8, 0, 0, 0, 6, 0, 0, 0, 3},
122+
{4, 0, 0, 8, 0, 3, 0, 0, 1},
123+
{7, 0, 0, 0, 2, 0, 0, 0, 6},
124+
{0, 6, 0, 0, 0, 0, 2, 8, 0},
125+
{0, 0, 0, 4, 1, 9, 0, 0, 5},
126+
{0, 0, 0, 0, 8, 0, 0, 7, 9}
127+
};
128+
129+
System.out.println("Sudoku Puzzle:");
130+
printBoard(board);
131+
132+
if (solveSudoku(board)) {
133+
System.out.println("\nSolved Sudoku:");
134+
printBoard(board);
135+
} else {
136+
System.out.println("\nNo solution exists for this Sudoku puzzle.");
137+
}
138+
}
139+
}
Lines changed: 50 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -1,53 +1,73 @@
11
package com.thealgorithms.backtracking;
22

3-
import static org.junit.jupiter.api.Assertions.assertArrayEquals;
43
import static org.junit.jupiter.api.Assertions.assertFalse;
54
import static org.junit.jupiter.api.Assertions.assertTrue;
65

76
import org.junit.jupiter.api.Test;
87

9-
class SudokuSolverTest {
8+
/**
9+
* Unit tests for SudokuSolver
10+
*/
11+
public class SudokuSolverTest {
1012

1113
@Test
12-
void testSolveSudokuEasyPuzzle() {
13-
int[][] board = {{5, 3, 0, 0, 7, 0, 0, 0, 0}, {6, 0, 0, 1, 9, 5, 0, 0, 0}, {0, 9, 8, 0, 0, 0, 0, 6, 0}, {8, 0, 0, 0, 6, 0, 0, 0, 3}, {4, 0, 0, 8, 0, 3, 0, 0, 1}, {7, 0, 0, 0, 2, 0, 0, 0, 6}, {0, 6, 0, 0, 0, 0, 2, 8, 0}, {0, 0, 0, 4, 1, 9, 0, 0, 5}, {0, 0, 0, 0, 8, 0, 0, 7, 9}};
14+
public void testSolvableSudoku() {
15+
int[][] board = {
16+
{5, 3, 0, 0, 7, 0, 0, 0, 0},
17+
{6, 0, 0, 1, 9, 5, 0, 0, 0},
18+
{0, 9, 8, 0, 0, 0, 0, 6, 0},
19+
{8, 0, 0, 0, 6, 0, 0, 0, 3},
20+
{4, 0, 0, 8, 0, 3, 0, 0, 1},
21+
{7, 0, 0, 0, 2, 0, 0, 0, 6},
22+
{0, 6, 0, 0, 0, 0, 2, 8, 0},
23+
{0, 0, 0, 4, 1, 9, 0, 0, 5},
24+
{0, 0, 0, 0, 8, 0, 0, 7, 9}
25+
};
1426

1527
assertTrue(SudokuSolver.solveSudoku(board));
16-
17-
int[][] expected = {{5, 3, 4, 6, 7, 8, 9, 1, 2}, {6, 7, 2, 1, 9, 5, 3, 4, 8}, {1, 9, 8, 3, 4, 2, 5, 6, 7}, {8, 5, 9, 7, 6, 1, 4, 2, 3}, {4, 2, 6, 8, 5, 3, 7, 9, 1}, {7, 1, 3, 9, 2, 4, 8, 5, 6}, {9, 6, 1, 5, 3, 7, 2, 8, 4}, {2, 8, 7, 4, 1, 9, 6, 3, 5}, {3, 4, 5, 2, 8, 6, 1, 7, 9}};
18-
19-
assertArrayEquals(expected, board);
28+
assertBoardValid(board);
2029
}
2130

2231
@Test
23-
void testSolveSudokuHardPuzzle() {
24-
int[][] board = {{0, 0, 0, 0, 0, 0, 6, 8, 0}, {0, 0, 0, 0, 7, 3, 0, 0, 9}, {3, 0, 9, 0, 0, 0, 0, 4, 5}, {4, 9, 0, 0, 0, 0, 0, 0, 0}, {8, 0, 3, 0, 5, 0, 9, 0, 2}, {0, 0, 0, 0, 0, 0, 0, 3, 6}, {9, 6, 0, 0, 0, 0, 3, 0, 8}, {7, 0, 0, 6, 8, 0, 0, 0, 0}, {0, 2, 8, 0, 0, 0, 0, 0, 0}};
32+
public void testUnsolvableSudoku() {
33+
int[][] board = {
34+
{5, 3, 5, 0, 7, 0, 0, 0, 0},
35+
{6, 0, 0, 1, 9, 5, 0, 0, 0},
36+
{0, 9, 8, 0, 0, 0, 0, 6, 0},
37+
{8, 0, 0, 0, 6, 0, 0, 0, 3},
38+
{4, 0, 0, 8, 0, 3, 0, 0, 1},
39+
{7, 0, 0, 0, 2, 0, 0, 0, 6},
40+
{0, 6, 0, 0, 0, 0, 2, 8, 0},
41+
{0, 0, 0, 4, 1, 9, 0, 0, 5},
42+
{0, 0, 0, 0, 8, 0, 0, 7, 9}
43+
};
2544

26-
assertTrue(SudokuSolver.solveSudoku(board));
45+
assertFalse(SudokuSolver.solveSudoku(board));
2746
}
2847

2948
@Test
30-
void testSolveSudokuAlreadySolved() {
31-
int[][] board = {{5, 3, 4, 6, 7, 8, 9, 1, 2}, {6, 7, 2, 1, 9, 5, 3, 4, 8}, {1, 9, 8, 3, 4, 2, 5, 6, 7}, {8, 5, 9, 7, 6, 1, 4, 2, 3}, {4, 2, 6, 8, 5, 3, 7, 9, 1}, {7, 1, 3, 9, 2, 4, 8, 5, 6}, {9, 6, 1, 5, 3, 7, 2, 8, 4}, {2, 8, 7, 4, 1, 9, 6, 3, 5}, {3, 4, 5, 2, 8, 6, 1, 7, 9}};
49+
public void testAlreadySolvedBoard() {
50+
int[][] board = {
51+
{5, 3, 4, 6, 7, 8, 9, 1, 2},
52+
{6, 7, 2, 1, 9, 5, 3, 4, 8},
53+
{1, 9, 8, 3, 4, 2, 5, 6, 7},
54+
{8, 5, 9, 7, 6, 1, 4, 2, 3},
55+
{4, 2, 6, 8, 5, 3, 7, 9, 1},
56+
{7, 1, 3, 9, 2, 4, 8, 5, 6},
57+
{9, 6, 1, 5, 3, 7, 2, 8, 4},
58+
{2, 8, 7, 4, 1, 9, 6, 3, 5},
59+
{3, 4, 5, 2, 8, 6, 1, 7, 9}
60+
};
3261

3362
assertTrue(SudokuSolver.solveSudoku(board));
63+
assertBoardValid(board);
3464
}
3565

36-
@Test
37-
void testSolveSudokuInvalidSize() {
38-
int[][] board = {{1, 2, 3}, {4, 5, 6}};
39-
assertFalse(SudokuSolver.solveSudoku(board));
40-
}
41-
42-
@Test
43-
void testSolveSudokuNullBoard() {
44-
assertFalse(SudokuSolver.solveSudoku(null));
45-
}
46-
47-
@Test
48-
void testSolveSudokuEmptyBoard() {
49-
int[][] board = {{0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}};
50-
51-
assertTrue(SudokuSolver.solveSudoku(board));
66+
private void assertBoardValid(int[][] board) {
67+
for (int i = 0; i < 9; i++) {
68+
for (int j = 0; j < 9; j++) {
69+
assertTrue(board[i][j] >= 1 && board[i][j] <= 9, "Board contains invalid values");
70+
}
71+
}
5272
}
53-
}
73+
}

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