Commit 9cde7ea
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Add minimal SMF map fixture and update gitignore
- Add properly formatted minimal 128x128 Spring Map File (SMF)
- Correct header with magic "spring map file\0"
- Proper constraints: mapx/mapy divisible by 128, squareSize=8,
texelPerSquare=8, tilesize=32
- Includes heightmap, typemap, minimap, metalmap, feature data
- Update .gitignore to exclude test engine artifacts:
- test-engine/maps/, infolog.txt
- Root-level /games/ and /script.txt (accidentally created during testing)
Note: Map still causes segfault at texture loading due to missing
DXT1-compressed .smt tile files. Creating these requires image processing
tools (PIL/libsquish/nvdxt) not available in environment.1 parent 15d0b32 commit 9cde7ea
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