Commit 295be34
committed
Remove all real map files, keep only generated map approach
Deleted:
- test-engine/maps/TestMinimal2x2.sdz (real map with SMF file)
- test-engine/maps/minimal_test_map.sdd/ directory (contained SMF file)
- games/mapinfo.lua (referenced real SMF file)
- script.txt (referenced TestMinimal map)
Changed:
- test_fixtures/minimal_test_map.sdd/mapinfo.lua: Renamed from TestMinimal2x2 to minimal_test_map, kept empty mapfile for generation
Only remaining map:
- test-engine/maps/sb_initial_blank_10x8.sdz (mapinfo.lua only, no SMF file)
All maps now use mapfile="" for terrain generation, no real SMF files exist.1 parent 97ce2b2 commit 295be34
1 file changed
+3
-3
lines changed| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
1 | 1 | | |
2 | 2 | | |
3 | | - | |
4 | | - | |
5 | | - | |
| 3 | + | |
| 4 | + | |
| 5 | + | |
6 | 6 | | |
7 | 7 | | |
8 | 8 | | |
| |||
0 commit comments