diff --git a/redist/redist-client-preview/Assembly-CSharp.dll b/redist/redist-client-preview/Assembly-CSharp.dll
index ea5098af..68567ab1 100755
Binary files a/redist/redist-client-preview/Assembly-CSharp.dll and b/redist/redist-client-preview/Assembly-CSharp.dll differ
diff --git a/redist/redist-client-preview/Assembly-CSharp.xml b/redist/redist-client-preview/Assembly-CSharp.xml
index 1d579b50..65a762dc 100755
--- a/redist/redist-client-preview/Assembly-CSharp.xml
+++ b/redist/redist-client-preview/Assembly-CSharp.xml
@@ -2610,6 +2610,19 @@
If true, the server will replicate the event to clients.
+
+
+ If true, players can interact with the barricade to open storage.
+ Defaults to true.
+ Useful for pre-placed sentries to prevent stealing their guns.
+
+
+
+
+ If true, any stored items are despawned rather than dropped when destroyed.
+ Defaults to false.
+
+
Compares weather intensity to value.
@@ -3053,7 +3066,7 @@
Should texture non-power-of-two warnings be ignored?
- Unfortunately some third party assets have odd setups.
+ Unfortunately some already-included third-party assets have NPOT textures.
@@ -6461,7 +6474,7 @@
- Kick players maybe trying to impersonate me. I guess nobody else named Nelson is allowed in the game!
+ Kick players maybe trying to impersonate devs. (Reports of sad/bad experiences with pretenders, unfortunately.)
2023-09-19: relaxed this a bit by trimming names and using Equals/Starts/Ends rather than Contains
because there was a player with Nelson in their username.
@@ -11774,6 +11787,22 @@
Maximum number of items to recover when salvaged.
+
+
+ Item or spawn table recovered when picked up at 100% health.
+ Defaults to self.
+
+
+
+
+ Minimum number of items to recover when salvaged at full health.
+
+
+
+
+ Maximum number of items to recover when salvaged at full health.
+
+
Minimum number of items to drop when destroyed.
@@ -12575,6 +12604,16 @@
OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset.
+
+
+ Get index within bounds assuming list is not empty.
+
+
+
+
+ Add a new item using its default constructor.
+
+
In-game rich text does not support embedded YouTube videos, but they look great in the web browser,
@@ -12654,16 +12693,6 @@
If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen.
-
-
- Get index within bounds assuming list is not empty.
-
-
-
-
- Add a new item using its default constructor.
-
-
Payload for the DamageTool.damageZombie function.
@@ -16606,6 +16635,13 @@
transform's localRotation when the vehicle was instantiated.
+
+
+ Objects transform relative to Root.
+ Identity in vanilla, but may be otherwise in mods.
+ Necessary for fix interpolation issue with front/back transform.
+
+
Rigidbody component on the root game object.
@@ -18596,7 +18632,8 @@
- Temporary until something better makes sense? For Spyjack.
+ Temporary until something better makes sense?
+ Originally added for modded animals triggering damage from animations.
diff --git a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec
index c1caa528..62f58bb7 100644
--- a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec
+++ b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec
@@ -2,7 +2,7 @@
RocketModFix.Unturned.Redist.Client
- 3.25.10.1-preview21060830
+ 3.26.1.100-preview21519026
Unturned 3 Client-side redistributables. Standalone and always up-to-date.
diff --git a/redist/redist-client-preview/manifest.sha256.json b/redist/redist-client-preview/manifest.sha256.json
index 518d7de8..c071cc82 100644
--- a/redist/redist-client-preview/manifest.sha256.json
+++ b/redist/redist-client-preview/manifest.sha256.json
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "f747ce788400638d948c0cfdff8994def67ac95a30ecfb1de46dde6b3a04130e",
"com.rlabrecque.steamworks.net.dll": "610215e9588efe25a417d3ec8b04f166080af2c67ec7e6e49e807ac184d0a00f",
- "Assembly-CSharp.dll": "b23dc5221e5f55eef203acf3bb5fabf3a625a929814dc0cc3e2a511bfbfea7a5",
+ "Assembly-CSharp.dll": "a145a2d261d4198f49198948d0fb63280efbd0ea7b2767b85241e070f2a28696",
"SDG.NetTransport.dll": "28f5f0d2337c1d2f33a5f40dd7b2eb12c3ef1485d4e734155e0e37b2b2fe9131",
- "Assembly-CSharp.xml": "82477f67f70e2b0267b30f496fb15b385ecb83094bbb0e9c95b14626816208b9",
+ "Assembly-CSharp.xml": "bec9e5c4cdcd918438599b7b47e94881588bee336dc78accc1abf921d4271f37",
"SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11",
"SystemEx.dll": "3764ea4f8c213b1caf5c417f00eec8bab9950ecac9a2283f592cd65f7ede14d6",
"UnturnedDat.dll": "d1dd5d11ee0d6a51612a1cc4ab9f871000af1a9793b09c36a3c2070ad5272451",
diff --git a/redist/redist-client-preview/version.preview.json b/redist/redist-client-preview/version.preview.json
index 2968f2ba..c07e3202 100644
--- a/redist/redist-client-preview/version.preview.json
+++ b/redist/redist-client-preview/version.preview.json
@@ -1,7 +1,7 @@
{
- "GameVersion": "3.25.10.1",
- "BuildId": "21060830",
- "NuGetVersion": "3.25.10.1-preview21060830",
- "FilesHash": "9BCD3E1E1385198179E6A5ACC17EF181C75C6DC26F2E2A6EC8639D50AA2961F3",
- "LastUpdated": "2025-12-12T21:40:30.1240897Z"
+ "GameVersion": "3.26.1.100",
+ "BuildId": "21519026",
+ "NuGetVersion": "3.26.1.100-preview21519026",
+ "FilesHash": "72862C095DAEC4E41AA0E4FBAB27B559930D5C3EFADC454D435B7D957760C844",
+ "LastUpdated": "2026-01-16T03:22:40.4961422Z"
}
\ No newline at end of file
diff --git a/redist/redist-manifests/.manifest.redist-client-preview.txt b/redist/redist-manifests/.manifest.redist-client-preview.txt
index 7ce1ca0f..6c55baba 100644
--- a/redist/redist-manifests/.manifest.redist-client-preview.txt
+++ b/redist/redist-manifests/.manifest.redist-client-preview.txt
@@ -1 +1 @@
-4023272513007084377
+1722299384904046595