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ci-scons.yml
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name: Continuous integration
on:
workflow_call:
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Used to select the version of Redot to run the tests with.
REDOT_TEST_VERSION: master
# Use UTF-8 on Linux.
LANG: en_US.UTF-8
LC_ALL: en_US.UTF-8
concurrency:
group: ci-scons-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build-scons:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- name: π§ Linux (GCC)
os: ubuntu-22.04
platform: linux
artifact-name: redot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libredot-cpp.linux.template_release.x86_64.a
run-tests: true
cache-name: linux-x86_64
- name: π§ Linux (GCC, Double Precision)
os: ubuntu-22.04
platform: linux
artifact-name: redot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libredot-cpp.linux.template_release.double.x86_64.a
flags: precision=double
run-tests: false
cache-name: linux-x86_64-f64
- name: π Windows (x86_64, MSVC)
os: windows-2019
platform: windows
artifact-name: redot-cpp-windows-msvc2019-x86_64-release
artifact-path: bin/libredot-cpp.windows.template_release.x86_64.lib
run-tests: false
cache-name: windows-x86_64-msvc
- name: π Windows (x86_64, MinGW)
os: windows-2019
platform: windows
artifact-name: redot-cpp-linux-mingw-x86_64-release
artifact-path: bin/libredot-cpp.windows.template_release.x86_64.a
flags: use_mingw=yes
run-tests: false
cache-name: windows-x86_64-mingw
- name: π macOS (universal)
os: macos-latest
platform: macos
artifact-name: redot-cpp-macos-universal-release
artifact-path: bin/libredot-cpp.macos.template_release.universal.a
flags: arch=universal
run-tests: false
cache-name: macos-universal
- name: π€ Android (arm64)
os: ubuntu-22.04
platform: android
artifact-name: redot-cpp-android-arm64-release
artifact-path: bin/libredot-cpp.android.template_release.arm64.a
flags: arch=arm64
run-tests: false
cache-name: android-arm64
- name: π iOS (arm64)
os: macos-latest
platform: ios
artifact-name: redot-cpp-ios-arm64-release
artifact-path: bin/libredot-cpp.ios.template_release.arm64.a
flags: arch=arm64
run-tests: false
cache-name: ios-arm64
- name: π Web (wasm32)
os: ubuntu-22.04
platform: web
artifact-name: redot-cpp-web-wasm32-release
artifact-path: bin/libredot-cpp.web.template_release.wasm32.a
run-tests: false
cache-name: web-wasm32
env:
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
EM_VERSION: 3.1.39
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Restore Redot build cache
uses: ./.github/actions/godot-cache-restore
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Setup godot-cpp
uses: ./.github/actions/setup-godot-cpp
with:
platform: ${{ matrix.platform }}
windows-compiler: ${{ contains(matrix.flags, 'use_mingw=yes') && 'mingw' || 'msvc' }}
buildtool: scons
- name: Generate redot-cpp sources only
run: |
scons platform=${{ matrix.platform }} verbose=yes build_library=no ${{ matrix.flags }}
scons -c
- name: Build redot-cpp (debug)
run: |
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }}
- name: Build test without rebuilding redot-cpp (debug)
run: |
cd test
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} build_library=no
- name: Build test and redot-cpp (release)
run: |
cd test
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }}
- name: Save Redot build cache
uses: ./.github/actions/godot-cache-save
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Download latest Redot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
if: matrix.run-tests && env.REDOT_TEST_VERSION == 'master'
with:
repo: Redot-Engine/redot-engine
branch: master
event: push
workflow: linux_builds.yml
workflow_conclusion: success
name: linux-editor-mono
search_artifacts: true
check_artifacts: true
ensure_latest: true
path: redot-artifacts
- name: Prepare Redot artifacts for testing
if: matrix.run-tests && env.REDOT_TEST_VERSION == 'master'
run: |
chmod +x ./redot-artifacts/redot.linuxbsd.editor.x86_64.mono
echo "REDOT=$(pwd)/redot-artifacts/redot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
- name: Download requested Redot version for testing
if: matrix.run-tests && env.REDOT_TEST_VERSION != 'master'
run: |
wget "https://github.com/Redot-Engine/redot-engine/releases/download/redot-${REDOT_TEST_VERSION}/Redot_v${REDOT_TEST_VERSION}_linux.x86_64.zip" -O Redot.zip
unzip -a Redot.zip
chmod +x "Redot_v${REDOT_TEST_VERSION}_linux.x86_64"
echo "REDOT=$(pwd)/Redot_v${REDOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
- name: Run tests
if: matrix.run-tests
run: |
$REDOT --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 30 $REDOT --import --headless >/dev/null 2>&1 || true))
./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.artifact-name }}
path: ${{ matrix.artifact-path }}
if-no-files-found: error