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Merge pull request #487 from Quantum-Software-Development/FabianaCampanari-patch-1
Update README.md
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README.md

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## [Step 2](): Identify the Feasible Region
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- The feasible region is the intersection of all shaded regions that satisfy the constraints.
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- Must include $x_1 \geq 0$ and $x_2 \geq 0$.
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<br>
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```latex
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x_1 \geq 0$ and $x_2 \geq 0
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```
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<br><br>
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## [Step 3](): Find Intersection Points (Vertices)
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