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HatSlotStuff.java
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61 lines (51 loc) · 2.45 KB
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package parallelmc.parallelutils.modules.bitsandbobs.minimodules;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import parallelmc.parallelutils.util.BukkitTools;
import parallelmc.parallelutils.util.MessageTools;
import parallelmc.parallelutils.util.MessageType;
public class HatSlotStuff implements Listener {
Plugin plugin;
public HatSlotStuff() {
plugin = BukkitTools.getPlugin();
}
@EventHandler
public void onHelmetSlotClick(InventoryClickEvent event) {
// Make sure the player is clicking on the helmet slot with an actual item that isn't already supposed to go
// in the head slot
if (event.getClickedInventory() != null &&
event.getClickedInventory().getType() == InventoryType.PLAYER &&
event.getRawSlot() == 5 &&
event.getWhoClicked().getItemOnCursor().getType() != Material.AIR &&
event.getWhoClicked().getItemOnCursor().getType().getEquipmentSlot() != EquipmentSlot.HEAD) {
// Get the cursor and helmet items
Player player = (Player) event.getWhoClicked();
ItemStack cursorItem = player.getItemOnCursor();
if (player.hasPermission("parallelutils.hat.*") ||
((cursorItem.getType() == Material.PAPER || cursorItem.getType() == Material.LEATHER_HORSE_ARMOR)
&& cursorItem.getItemMeta().hasCustomModelData())) {
ItemStack helmetItem = player.getInventory().getHelmet();
player.getInventory().setHelmet(null);
player.setItemOnCursor(null);
// Swap the cursor and helmet items
// Delay hat placement by one tick (ty Mojang)
Bukkit.getScheduler().runTaskLater(plugin, new Runnable() {
@Override
public void run() {
player.getInventory().setHelmet(cursorItem);
player.setItemOnCursor(helmetItem);
MessageTools.sendMessage(player, "Item set as hat!", MessageType.SUCCESS);
}
},1L);
}
}
}
}