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Preview embedded assets (materials & textures) from a model #678

@adriengivry

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@adriengivry

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Following up on #667, we should make models expandable in the asset browser, so that any embedded material or texture can be previewed.

Image

These embedded asset would have their contextual menu reduced to only "read-only" actions:

Texture Material
Image Image

The material editor should still be available for embedded material, but should be presented in a read-only state. Again, similar to Unity, where everything is grayed out (should be implemented first as part of #690):

Image

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    EditorSomething relative with the editorGraphicsGraphical featureQoLQuality of Life : Something that can improve users productivity

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