Release OpenCL memory objects that have been created from OpenGL objects.
cl_int clEnqueueReleaseGLObjects(cl_command_queue command_queue,
cl_uint num_objects,
const cl_mem *mem_objects,
cl_uint num_events_in_wait_list,
const cl_event *event_wait_list,
cl_event *event)command_queue-
A valid command-queue.
num_objects-
The number of memory objects to be released in
mem_objects. mem_objects-
A pointer to a list of CL memory objects that correspond to GL objects.
event_wait_listnum_events_in_wait_list-
These parameters specify events that need to complete before this command can be executed. If
event_wait_listis NULL, then this particular command does not wait on any event to complete. Ifevent_wait_listis NULL,num_events_in_wait_listmust be 0. Ifevent_wait_listis not NULL, the list of events pointed to byevent_wait_listmust be valid andnum_events_in_wait_listmust be greater than 0. The events specified inevent_wait_listact as synchronization points. event-
Returns an event object that identifies this particular read/write command and can be used to query or queue a wait for the command to complete.
eventcan be NULL in which case it will not be possible for the application to query the status of this command or queue a wait for this command to complete. If theevent_wait_listand theeventarguments are not NULL, theeventargument should not refer to an element of theevent_wait_listarray.If the
cl_khr_gl_eventextension is supported, if an OpenGL context is bound to the current thread, then then any OpenGL commands which-
affect or access the contents of the memory objects listed in the
mem_objectslist, and -
are issued on that context after the call to
clEnqueueReleaseGLObjects
will not execute until after execution of any OpenCL commands preceding the
clEnqueueReleaseGLObjectswhich affect or access any of those memory objects. If a non-NULL event object is returned, it will report completion before execution of such OpenGL commands. -
Release OpenCL memory objects that have been created from OpenGL objects.
These objects need to be released before they can be used by OpenGL.
The OpenGL objects are released by the OpenCL context associated with command_queue.
If the cl_khr_gl_sharing extension is supported and if an OpenGL context is bound to the current thread, then any OpenGL commands which does:
-
affect or access the contents of a memory object listed in the
mem_objectslist, and -
are issued on that context after the call to
clEnqueueReleaseGLObjects
will not execute until after execution of any OpenCL commands preceding the clEnqueueReleaseGLObjects which affect or access any of those memory objects.
If a non-NULL event object is returned, it will report completion before execution of such OpenGL commands.
clEnqueueReleaseGLObjects returns CL_SUCCESS if the function is executed successfully.
If num_objects is 0 and mem_objects is NULL the function does nothing and returns CL_SUCCESS.
Otherwise, it returns one of the following errors:
-
CL_INVALID_VALUEifnum_objectsis zero andmem_objectsis not a NULL value or ifnum_objects> 0 andmem_objectsis NULL. -
CL_INVALID_MEM_OBJECTif memory objects inmem_objectsare not valid OpenCL memory objects. -
CL_INVALID_COMMAND_QUEUEifcommand_queueis not a valid command-queue. -
CL_INVALID_CONTEXTif context associated withcommand_queuewas not created from an OpenGL context. -
CL_INVALID_GL_OBJECTif memory objects inmem_objectshave not been created from a GL object(s). -
CL_INVALID_EVENT_WAIT_LISTifevent_wait_listis NULL andnum_events_in_wait_list> 0, orevent_wait_listis not NULL andnum_events_in_wait_listis 0, or if event objects inevent_wait_listare not valid events. -
CL_OUT_OF_RESOURCESif there is a failure to allocate resources required by the OpenCL implementation on the device. -
CL_OUT_OF_HOST_MEMORYif there is a failure to allocate resources required by the OpenCL implementation on the host.