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Description
The important question to ask over one of javidx9's older videos is should catmul roms and bezier curves become a part of geometry2d lib?
The work has already been done to optimize and solve the linear regression crisis, smooth interpolation for constant velocity and intersection.
My personal take:
I feel that they do from geo2ds point and line primitives deserve their own types but this feature warrants feedback from community before going out and bringing it in.
As a long time watcher of Javid's channel have got to strongly recommend in favor of these primitive types. Curves are everywhere and extremely useful for 2D games.
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