From 1266611c7018b6faa3c43ce60726ef3af1f0101e Mon Sep 17 00:00:00 2001 From: pr0cr4st1n8r <96307303+TinfoilOreo@users.noreply.github.com> Date: Sat, 30 Sep 2023 19:36:08 +0100 Subject: [PATCH] Update olcPixelGameEngine.h Fixed typo --- olcPixelGameEngine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/olcPixelGameEngine.h b/olcPixelGameEngine.h index 92dee603..14adfc6a 100644 --- a/olcPixelGameEngine.h +++ b/olcPixelGameEngine.h @@ -119,7 +119,7 @@ Compiling with Emscripten (New & Experimental) ~~~~~~~~~~~~~~~~~~~~~~~~~ Emscripten compiler will turn your awesome C++ PixelGameEngine project into WASM! - This means you can run your application in teh browser, great for distributing + This means you can run your application in the browser, great for distributing and submission in to jams and things! It's a bit new at the moment. em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 ./YourSource.cpp -o pge.html