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Description
There is some issues with MMC3 on some games, might be related to different revisions of the chip.
For example, Kirby's adventure (MMC3C) does not render the status bar properly.
Looking at the implementation, it seems to be the correct "new/normal" behavior.
I tried fiddling with IRQs while nIRQReload == 0, but same result. My C# port has the exact same problem
It kind of displays if I force IRQ on some cycles, but it messes up other things.
Anyone has any idea what might be off ?
Thanks !
brccabral
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