Skip to content

Attack Defend gamemode#1971

Open
NotHosomi wants to merge 8 commits into
NeotokyoRebuild:masterfrom
NotHosomi:attack-defend
Open

Attack Defend gamemode#1971
NotHosomi wants to merge 8 commits into
NeotokyoRebuild:masterfrom
NotHosomi:attack-defend

Conversation

@NotHosomi
Copy link
Copy Markdown

Description

Adds the Attack/Defend gamemode
Non-parity: included cvars for atk overtime. Only the attacking team recieves overtime

Toolchain

  • Windows MSVC VS2022

Linked Issues

@DESTROYGIRL DESTROYGIRL requested a review from a team May 21, 2026 21:46
@NotHosomi NotHosomi marked this pull request as draft May 21, 2026 22:11
@NotHosomi NotHosomi marked this pull request as ready for review May 21, 2026 22:15
Copy link
Copy Markdown
Collaborator

@blaberry blaberry left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Just a question about the attacking/defending neorules implementation

Comment thread src/game/shared/neo/neo_player_spawnpoint.cpp
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Attack / Defend Gamemode features are implemented natively

3 participants