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Fixed 33/34 players explanation
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src/blog/2024-09-14/index.md

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@@ -3,7 +3,7 @@ summary: Release note for Neotokyo; Rebuild Pre-Alpha v8.0
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author: nullsystem
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# Pre-Alpha v8.0 Release Note
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2024-09-14 nullsystem (Proof-read by Rainyan and brysondev)
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2024-09-14 nullsystem (Proof-read by Rainyan, brysondev, and xedmain)
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* [Builds download + changelog](https://github.com/NeotokyoRebuild/neo/releases/tag/v8.0-prealpha)
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@@ -53,7 +53,7 @@ accumulation is kept throughout a match/map and resets on the next match/map. Th
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Multiple fixes went in, just a quick rundown:
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* SourceTV maxplayers fixed
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* Server should no longer report 33 max players for a 32 player server. This was due to the SourceTV bot being added during server startup.
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* Servers were able to have 33-34 max players, which was unintended and caused bugs. This has been fixed.
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* Removed dismemberment thresholds
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* Corrected HUD damage indicators
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* Ghosts/capzones fixes

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