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| 1 | +title: Alpha v28.4 Release Notes |
| 2 | +summary: Release notes from NEOTOKYO;REBUILD Alpha v28.2 to Alpha v28.4 |
| 3 | +author(s): kinoko |
| 4 | + |
| 5 | + |
| 6 | +# Alpha v28.2 to Alpha v28.4 Release Notes |
| 7 | +2026-03-27 kinoko |
| 8 | + |
| 9 | +* [Download v28.4-alpha build](https://github.com/NeotokyoRebuild/neo/releases/tag/v28.4-alpha) |
| 10 | +* [Install NT;RE (client)](/guide/install/) |
| 11 | +* [GitHub Issues (Bug reports and feature requests)](https://github.com/NeotokyoRebuild/neo/issues) |
| 12 | + |
| 13 | +## Gameplay fixes/changes/additions |
| 14 | + * Fixed penetration related issues |
| 15 | + * Fixed a bug where the server would crash if a player holding the ghost would die near a retreival zone |
| 16 | + * Fixed suicides not giving assists if the player who killed themselves was previously damaged by another player |
| 17 | + * Added new commands `cl_neo_grenade_show_path` and `sv_neo_grenade_show_path` |
| 18 | + * When `cl_neo_grenade_show_path` is enabled, spectators will be able to see trails which follow a grenade's path |
| 19 | + * When `sv_neo_grenade_show_path` is enabled, all players are be able to see trails which follow a grenade's path. This command requires sv_cheats to be enabled. |
| 20 | + |
| 21 | +## Mapping related fixes/changes/additions |
| 22 | +* Fixed env_sun being hidden when under the center of view |
| 23 | + |
| 24 | +## HUD fixes/changes/additions |
| 25 | +* Fixed texture sizes not updating immediately when changing the values for `cl_neo_squad_hud_avatar_size` |
| 26 | + * Same fix also applies for `cl_neo_hud_centre_size`, `cl_neo_hud_centre_ghost_cap_size`, and `cl_neo_hud_centre_ghost_marker_size` |
| 27 | +* Fixed spectators seeing different crosshairs from the player's actual crosshair |
| 28 | + |
| 29 | +## UI fixes/changes/additions |
| 30 | +* Slightly adjusted the UI for spectators |
| 31 | +* Fixed the demoui smoother buttons being unreactive |
| 32 | + |
| 33 | +## General fixes/changes/additions |
| 34 | +* Added a new server convar: `sv_neo_server_autorecord` - when enabled, a SourceTV demo will be recorded from the moment a round starts to when the event game_end is triggered |
| 35 | +* Fixed server-side auto recording causing servers to crash |
| 36 | +* Fixed spec_next/prev not skipping dead players in demos |
| 37 | +* Various changes for a smoother demo watching experience |
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