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bump game version to 2.1.0 while also now depending on nui 3.1.0 (no snapshot anymore)
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4 files changed

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-5
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4 files changed

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build.gradle

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@@ -22,15 +22,15 @@ allprojects {
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apply plugin: 'eclipse'
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apply plugin: 'idea'
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version = '2.0.1'
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version = '2.1.0'
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ext {
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appName = 'DestinationSol'
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gdxVersion = '1.9.14'
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// The LibGDX controllers library is versioned differently to the main LibGDX versions.
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// See https://github.com/libgdx/gdx-controllers/wiki/Compatibility for compatible versions.
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gdxControllersVersion = '2.1.0'
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roboVMVersion = '2.3.3'
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nuiVersion = '3.1.0-SNAPSHOT'
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nuiVersion = '3.1.0'
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}
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}
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engine/src/main/java/org/destinationsol/Const.java

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@@ -23,7 +23,7 @@ public class Const {
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public static final float REAL_TIME_STEP = 1.0f / 60.0f;
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public static final float CHUNK_SIZE = 20f;
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public static final int ITEM_GROUPS_PER_PAGE = 8;
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public static final String VERSION = "2.0.1";
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public static final String VERSION = "2.1.0";
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public static final float FRICTION = .5f;
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public static final float IMPULSE_TO_COLL_VOL = 2f;
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@@ -1,6 +1,6 @@
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{
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"id" : "engine",
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"version" : "2.0.1",
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"version" : "2.1.0",
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"displayName" : "Destination Sol Engine",
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"description" : "Engine content"
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}

modules/core/module.json

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@@ -1,6 +1,6 @@
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{
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"id" : "core",
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"version" : "2.0.1",
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"version" : "2.1.0",
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"displayName" : "Destination Sol core content",
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"description" : "Core content that is recommended, but not needed, for the game to function."
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}

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