This repository was archived by the owner on Apr 9, 2024. It is now read-only.

Description
The in-game settings allow one to override map colors for blocks and the background. However, the background colors can not be overrided on some maps when No Effects is chosen. It uses one color from the map, which is no good when it happens to be the same color as one's blocks. :/
Is it possible to make this consistent so that all of my color choices are used when i turn the base game toggle on? It isan option i use frequently as i want original colors when i test my maps. It would be more accessible to be able to test some difficulties with no effects on as the can be very distracting for me. I use lower difficulties to test the lighting. Thank you!