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docs/build/reference/hotpatch-create-hotpatchable-image.md

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## Remarks
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When **/hotpatch** is used in compilation, the compiler ensures that the first instruction of each function is at least 2 bytes, and no jump within the function goes to the first instruction. These conditions are required for hot patching.
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When **/hotpatch** is used in compilation, the compiler ensures that the first instruction of each function is at least 2 bytes long, and no jump within the function goes to the first instruction. These conditions are required for hot patching.
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To complete the preparation for making an image hotpatchable, after you use **/hotpatch** to compile, you must use [/FUNCTIONPADMIN (Create Hotpatchable Image)](functionpadmin-create-hotpatchable-image.md) to link. When you compile and link an image by using one invocation of cl.exe, **/hotpatch** implies **/functionpadmin**.
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To complete the preparation for making an image hotpatchable, after you use **/hotpatch** to compile, you must use [/FUNCTIONPADMIN (Create Hotpatchable Image)](functionpadmin-create-hotpatchable-image.md) to link. When you compile and link an image by using one invocation of cl.exe, `/hotpatch` implies `/functionpadmin`.
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> [!TIP]
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> Arm64 and x64 architectures are always treated as hotpatchable; however, you must still link by using **/functionpadmin** to create hotpatchable images for them.
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> Arm64 and x64 architectures are always treated as hotpatchable. But you must still link by using `/functionpadmin` to create hotpatchable images for them.
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### To set this compiler option in the Visual Studio development environment
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1. Open the project's **Property Pages** dialog box. For details, see [Set C++ compiler and build properties in Visual Studio](../working-with-project-properties.md).

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