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Fix Switch text color in Holo Light to contrast better - always light
text against the dark switch thumb.
Fix a bug where TextAppearance.Holo.Small.Inverse was using
?textColorPrimaryInverse instead of ?textColorSecondaryInverse.
("Small" TextAppearance always uses the secondary color.)
Bug 6967184
Change-Id: I039bf089d4c7aa257ec4f600df6c0d2066164194
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