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Merge "fix more broken links" into jb-dev
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docs/html/about/versions/android-1.6-highlights.jd

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@@ -49,17 +49,17 @@ This page provides an overview of some new features and technologies.</p>
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<!-- screenshots float right -->
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<div class="screenshot">
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<img src="images/search.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/search.png" class="screenshot" alt="" /><br/>
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Quick Search Box
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</div>
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<div class="screenshot">
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<img src="images/camera.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/camera.png" class="screenshot" alt="" /><br/>
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New Camera/Camcorder UI
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</div>
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<div class="screenshot">
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<img src="images/battery.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/battery.png" class="screenshot" alt="" /><br/>
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Battery Usage Indicator
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</div>
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<h2 id="GooglePlayUpdates" style="clear:right">Google Play Updates</h2>
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<div class="screenshot" style="margin-top:-35px">
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<img src="images/market.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/market.png" class="screenshot" alt="" /><br/>
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New Google Play UI
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</div>
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docs/html/about/versions/android-2.0-highlights.jd

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@@ -54,27 +54,27 @@ and technologies in Android 2.0.</p>
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<!-- screenshots float right -->
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<div class="screenshot">
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<img src="images/2.0/quick-connect.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/2.0/quick-connect.png" class="screenshot" alt="" /><br/>
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Quick Contact for Android
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</div>
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<div class="screenshot second">
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<img src="images/2.0/multiple-accounts.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/2.0/multiple-accounts.png" class="screenshot" alt="" /><br/>
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Multiple Accounts
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</div>
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<div class="screenshot">
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<img src="images/2.0/mms-search.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/2.0/mms-search.png" class="screenshot" alt="" /><br/>
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Messaging Search
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</div>
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<div class="screenshot second">
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<img src="images/2.0/email-inbox.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/2.0/email-inbox.png" class="screenshot" alt="" /><br/>
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Email Combined Inbox
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</div>
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<div class="screenshot">
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<img src="images/2.0/camera-modes.png" class="screenshot" alt="" /><br/>
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<img src="{@docRoot}sdk/images/2.0/camera-modes.png" class="screenshot" alt="" /><br/>
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Camera Modes
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</div>
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docs/html/about/versions/android-2.2-highlights.jd

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@@ -71,7 +71,7 @@ href="android-2.2.html#api">Android 2.2 version notes</a>.</p>
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<table class="columns" style="max-width:800px">
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<tr>
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<td>
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<img src="images/2.2/22home.png" alt="" height=230 />
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<img src="{@docRoot}sdk/images/2.2/22home.png" alt="" height=230 />
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</td>
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<td>
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<p style="margin-top:0">New Home screen <span class="green">tips widget</span> assists new users on
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application, enabling users to auto-complete recipient names from the directory.</p>
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</td>
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<td>
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<img src="images/2.2/22exchange.png" alt="" height=300 />
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<img src="{@docRoot}sdk/images/2.2/22exchange.png" alt="" height=300 />
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</td>
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</tr>
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</table>
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<table class="columns" style="max-width:800px">
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<tr>
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<td>
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<img src="images/2.2/22gallery.png" alt="" height=220 />
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<img src="{@docRoot}sdk/images/2.2/22gallery.png" alt="" height=220 />
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</td>
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<td>
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<p>Gallery allows you to <span class="green">peek into picture stacks</span> using a zoom
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two devices.</p>
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</td>
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<td>
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<img src="images/2.2/22hotspot.png" alt="" height=180 />
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<img src="{@docRoot}sdk/images/2.2/22hotspot.png" alt="" height=180 />
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</td>
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</tr>
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</table>
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<table class="columns" style="max-width:800px">
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<tr>
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<td>
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<img src="images/2.2/22keyboard.png" alt="" height=220 />
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<img src="{@docRoot}sdk/images/2.2/22keyboard.png" alt="" height=220 />
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</td>
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<td>
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<p>Multi-lingual users can add multiple languages to the keyboard and <span class="green">switch
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which results in faster app switching and smoother performance on memory-constrained devices.</p>
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</td>
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<td>
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<img src="images/2.2/jit-graph.png" alt="" height=200 />
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<img src="{@docRoot}sdk/images/2.2/jit-graph.png" alt="" height=200 />
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</td>
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</tr>
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</table>

docs/html/about/versions/android-2.2.jd

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@@ -117,7 +117,7 @@ settings.</p>
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<p>For more information about setting a preferred install location for your
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application, including a discussion of what types of applications should and
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should not request external installation, please read the <a
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href="{@docRoot}guide/appendix/install-location.html">App Install Location</a>
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href="{@docRoot}guide/topics/data/install-location.html">App Install Location</a>
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document. </p>
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<h3 id="backup-manager">Data backup</h3>

docs/html/about/versions/android-2.3.3.jd

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@@ -122,8 +122,8 @@ NFC. To request filtering, add
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<code>&lt;uses-feature android:name="android.hardware.nfc"
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android:required="true"&gt;</code> to the application's manifest.</p>
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<p class="note">To look at sample code for NFC, see
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<a href="{@docRoot}resources/samples/NFCDemo/index.html">NFCDemo app</a>, <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/TechFilter.html">filtering by tag technology</a></li>, <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/ForegroundDispatch.html">using foreground dispatch</a>, and <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/ForegroundNdefPush.html">foreground NDEF push (P2P)</a>.</p>
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<p class="note">For more information, read the
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<a href="{@docRoot}guide/topics/connectivity/nfc/index.html">NFC</a> developer guide.</p>
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<h3 id="bluetooth">Bluetooth</h3>
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docs/html/about/versions/android-2.3.jd

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android:required="true"&gt;</code> and <code>&lt;uses-feature
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android:name="android.software.sip.voip"&gt;</code> to the application manifest.</p>
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<p class="note">To look at a sample application that uses the SIP API, see <a
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href="{@docRoot}resources/samples/SipDemo/index.html">SIP Demo</a>.</p>
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<p class="note">For more information, read the <a
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href="{@docRoot}guide/topics/connectivity/sip.html">SIP</a> developer guide.</p>
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<h3 id="nfc">Near Field Communications (NFC)</h3>
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docs/html/guide/components/fragments.jd

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<li>{@link android.app.FragmentManager}</li>
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<li>{@link android.app.FragmentTransaction}</li>
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</ol>
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<h2>Related samples</h2>
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<ol>
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<li><a
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href="{@docRoot}resources/samples/HoneycombGallery/index.html">Honeycomb Gallery</a></li>
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<li><a
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href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/index.html#Fragment">ApiDemos</a></li>
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</ol>
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<h2>See also</h2>
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<ol>
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<li><a href="{@docRoot}training/basics/fragments/index.html">Building a Dynamic UI with Fragments</a></li>
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<li><a href="{@docRoot}guide/practices/tablets-and-handsets.html">Supporting Tablets
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and Handsets</a></li>
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</ol>
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<p>For more samples using fragments (and complete source files for this example),
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see the sample code available in <a
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see the API Demos sample app available in <a
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href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/index.html#Fragment">
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ApiDemos</a> (available for download from the <a
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href="{@docRoot}resources/samples/get.html">Samples SDK component</a>).</p>

docs/html/guide/google/play/expansion-files.jd

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@@ -262,7 +262,7 @@ are on the device upon start-up. If the files are not on the device, use Google
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href="{@docRoot}guide/google/play/licensing/index.html">Application Licensing</a> service to request URLs
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for the expansion files, then download and save them.
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<p>To greatly reduce the amount of code you must write and ensure a good user experience
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during the download, we recommend you use the <a href="AboutLibraries">Downloader
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during the download, we recommend you use the <a href="#AboutLibraries">Downloader
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Library</a> to implement your download behavior.</p>
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<p>If you build your own download service instead of using the library, be aware that you
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must not change the name of the expansion files and must save them to the proper

docs/html/guide/practices/optimizing-for-3.0.jd

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<li>Samples for SDK API 11</li>
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</ul>
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</li>
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<li><a href="{@docRoot}guide/developing/other-ide.html#AVD">Create an AVD</a> for a tablet-type
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<li><a href="{@docRoot}tools/devices/managing-avds.html">Create an AVD</a> for a tablet-type
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device:
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<p>Set the target to "Android 3.0" and the skin to "WXGA" (the default skin).</p></li>
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</ol>

docs/html/guide/topics/graphics/opengl.jd

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this class by creating an instance of {@link android.opengl.GLSurfaceView} and adding your
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{@link android.opengl.GLSurfaceView.Renderer Renderer} to it. However, if you want to capture
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touch screen events, you should extend the {@link android.opengl.GLSurfaceView} class to
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implement the touch listeners, as shown in OpenGL Tutorials for
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<a href="{@docRoot}resources/tutorials/opengl/opengl-es10.html#touch">ES 1.0</a>,
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<a href="{@docRoot}resources/tutorials/opengl/opengl-es20.html#touch">ES 2.0</a> and the <a
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href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/graphics/TouchRotateActivity.html"
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>TouchRotateActivity</a> sample.</dd>
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implement the touch listeners, as shown in OpenGL training lesson,
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<a href="{@docRoot}training/graphics/opengl/touch.html">Responding to Touch Events</a>.</dd>
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<dt><strong>{@link android.opengl.GLSurfaceView.Renderer}</strong></dt>
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<dd>This interface defines the methods required for drawing graphics in an OpenGL {@link
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</li>
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</ul>
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<p>If you'd like to start building an app with OpenGL right away, have a look at the tutorials for
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<a href="{@docRoot}resources/tutorials/opengl/opengl-es10.html">OpenGL ES 1.0</a> or
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<a href="{@docRoot}resources/tutorials/opengl/opengl-es20.html">OpenGL ES 2.0</a>!
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<p>If you'd like to start building an app with OpenGL right away, follow the
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<a href="{@docRoot}training/graphics/opengl/index.html">Displaying Graphics with OpenGL ES</a> class.
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<h2 id="manifest">Declaring OpenGL Requirements</h2>
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</li>
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</ol>
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<p>For a complete example of how to apply projection and camera views with OpenGL ES 1.0, see the <a
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href="{@docRoot}resources/tutorials/opengl/opengl-es10.html#projection-and-views">OpenGL ES 1.0
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tutorial</a>.</p>
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<h3 id="proj-es2">Projection and camera view in OpenGL ES 2.0</h3>
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<p>In the ES 2.0 API, you apply projection and camera view by first adding a matrix member to
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</li>
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</ol>
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<p>For a complete example of how to apply projection and camera view with OpenGL ES 2.0, see the <a
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href="{@docRoot}resources/tutorials/opengl/opengl-es20.html#projection-and-views">OpenGL ES 2.0
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tutorial</a>.</p>
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href="{@docRoot}training/graphics/opengl/index.html">Displaying Graphics with OpenGL ES</a> class.</p>
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<h2 id="faces-winding">Shape Faces and Winding</h2>
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