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ToDo 2017-08-31 #1

@Enigmatic331

Description

@Enigmatic331
  • Automated test cases to see how the game works when snake is long
  • To benchmark array append vs reinitialisation, just out of curiosity.
  • Minor qualm but movement seems to be logged prior to UI refresh, causing deaths even when UI does not show snake hitting itself. Further work on this to be carried out.
  • Reset button?

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