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Vessel Flight Solutions #1

@Doohl

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@Doohl

Sourcebound Alpha 1.0 requires Vessel Flight Solutions: simple data structures describing burns needed to get a vessel entity from one orbital location (planet, asteroid, moon, etc) to another. Flight Solutions should be organized into the following categories:

  • Hohmann Transfer: a maneuver guaranteed to take the least amount of ∆V possible, but takes the greatest amount of time.
  • Brachistochrone Transfer: a maneuver that takes a tremendous amount of ∆V, but the least possible time. Characterized by a constant acceleration either toward the object, or away from the object after the halfway point.

A Flight Solution should be able to output the coordinates of a ship as a function of the LogicM universe time. Additionally, it should return some other information if the input time is out of the flight's bounds.

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