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I noticed that the dimension has a lot of lag tagged onto it, I'm not entirely sure what causes it but I theorize it might be the world height, like water and other blocks generate up to and, if I remember correctly, above y500, to combat this I suggest that the sea floor be shifted to y0 and the water just be set to build height of y350, you still get the caves and the deep ocean, cuts down on some cave space but it's not like much was going on in them
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