refactor: Add override keyword to virtual function overrides in GameE… #2
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Matrix: build-generalsmd-vc6
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Replay Check GeneralsMD / vc6-releaselog+t+e
Process completed with exit code 1.
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Replay Check GeneralsMD / vc6+t+e
Process completed with exit code 1.
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Detect File Changes
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
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Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build Generals / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Generals/Code/Tools/WorldBuilder/include/WHeightMapEdit.h#L60
'NUM_ALPHA_TILES' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
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Build GeneralsMD / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build Generals / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
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Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
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Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
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operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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Build GeneralsMD / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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Build Generals / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
|
|
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build Generals / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build GeneralsMD / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build GeneralsMD / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build Generals / win32-vcpkg+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-vcpkg+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build GeneralsMD / win32-vcpkg+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build Generals / win32-vcpkg-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build Generals / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-vcpkg-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build Generals / win32-vcpkg-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build Generals / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-vcpkg-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
|
|
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-vcpkg-debug+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
|
|
Build GeneralsMD / win32-vcpkg-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
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Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-vcpkg-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-vcpkg-profile+t+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
Generals-vc6+t+e
|
16.1 MB |
sha256:892f06639efa3d0754a3a1c4c78a68be065959aa352419fae823d47af59ff472
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|
|
Generals-vc6-debug+t+e
|
52.1 MB |
sha256:66db44ec0b4d7739097287cb88fe158671c895f5a4ce4de0f497e1420cee331b
|
|
|
Generals-vc6-profile+t+e
|
16.1 MB |
sha256:7a32ee94ebc2bdffcc15dc640d65c7f36614345d158b977a4c68e41d680bddca
|
|
|
Generals-win32+t+e
|
85.8 MB |
sha256:4ac5033a399e4864f78476fb050cd4ad90ffd9fdf12d2de991654343d792d014
|
|
|
Generals-win32-debug+t+e
|
204 MB |
sha256:142a941d4a00369097f05ca1e104afd6fcca877de4eec772cdab02b6deac4d3f
|
|
|
Generals-win32-profile+t+e
|
85.7 MB |
sha256:78d3ce5b9f34f571a3a34ec4b055cbe770c00b87bebb206acccfeef52fd62814
|
|
|
Generals-win32-vcpkg+t+e
|
85.7 MB |
sha256:251efcfab533b11f8c8de6ae9718473ae684acaf4db699c4b8d08994006dc4c6
|
|
|
Generals-win32-vcpkg-debug+t+e
|
204 MB |
sha256:11fc25431bf4c6c83294a59ab90e278bff526e3b1ec049b587179a6132c17463
|
|
|
Generals-win32-vcpkg-profile+t+e
|
85.6 MB |
sha256:e5d7295406f6eec045ebb127db7f0b50b4f6897cf38c9fa005de4bdcf100ae68
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|
|
GeneralsMD-vc6+t+e
|
17.1 MB |
sha256:5bd51f989a3f23b4d1740f27e5fdb085505593d5d6f8d90c577f95e9bab2712e
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|
GeneralsMD-vc6-debug+t+e
|
54.6 MB |
sha256:8761e25ee84652d980f4357e3b08ff8c874922b63384bf1422175b568664dc38
|
|
|
GeneralsMD-vc6-profile+t+e
|
17.3 MB |
sha256:600cc2802b1c065b5baef87db1bdf34396de958d8a252ea04c1737754ed09a96
|
|
|
GeneralsMD-vc6-releaselog+t+e
|
30.4 MB |
sha256:eaba2eb9c5ccc789d949ba8a23e554d2d9b77c75c66489e6fae7c49cc0e0100e
|
|
|
GeneralsMD-win32+t+e
|
90.2 MB |
sha256:fc49e759d527de12063e79df61598cb940fa870d4c18c876c1015ed604b0853f
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|
|
GeneralsMD-win32-debug+t+e
|
212 MB |
sha256:3a79e64fd1d66a92b2403cb4f55fa4f752d0b489863a181befc2202aa1a1bae9
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|
|
GeneralsMD-win32-profile+t+e
|
90.6 MB |
sha256:893022bbdd38270ea8ab6f158efe8b2c7a11a73845afa25850ef0b8aad3519d7
|
|
|
GeneralsMD-win32-vcpkg+t+e
|
90 MB |
sha256:08fef8f70832cc369772854bdf9a8837e22e7908864ab09eeef9c5e516952058
|
|
|
GeneralsMD-win32-vcpkg-debug+t+e
|
212 MB |
sha256:1d68a6079b4a7d6a467a930e8004f9e2cf13737a8399aeea18405108a4e29e5c
|
|
|
GeneralsMD-win32-vcpkg-profile+t+e
|
90.7 MB |
sha256:58a5fb70ed6902a86dc81426924d88b00bd7fc8581513eaef56bcd066e1e549a
|
|