diff --git a/changelog.txt b/changelog.txt index fd45f955d..0e19e4d32 100644 --- a/changelog.txt +++ b/changelog.txt @@ -34,6 +34,7 @@ Template for new versions: ## New Features - `gui/mod-manager`: when run in a loaded world, shows a list of active mods -- click to export the list to the clipboard for easy sharing or posting +- `gui/blueprint`: now records zone designations ## Fixes - `starvingdead`: properly restore to correct enabled state when loading a new game that is different from the first game loaded in this session diff --git a/gui/blueprint.lua b/gui/blueprint.lua index 2df37f010..cde79b10b 100644 --- a/gui/blueprint.lua +++ b/gui/blueprint.lua @@ -173,22 +173,12 @@ function PhasesPanel:init() subviews={widgets.ToggleHotkeyLabel{view_id='place_phase', frame={t=0, l=0, w=19}, key='CUSTOM_P', label='place', initial_option=self:get_default('place'), label_width=9}, --- widgets.ToggleHotkeyLabel{view_id='zone_phase', --- frame={t=0, l=15, w=19}, --- key='CUSTOM_Z', label='zone', --- initial_option=self:get_default('zone'), --- label_width=5} + widgets.ToggleHotkeyLabel{view_id='zone_phase', + frame={t=0, l=19, w=19}, + key='CUSTOM_Z', label='zone', + initial_option=self:get_default('zone'), + label_width=5} }}, --- widgets.Panel{frame={h=1}, --- subviews={widgets.ToggleHotkeyLabel{view_id='query_phase', --- frame={t=0, l=0, w=19}, --- key='CUSTOM_Q', label='query', --- initial_option=self:get_default('query')}, --- widgets.ToggleHotkeyLabel{view_id='rooms_phase', --- frame={t=0, l=15, w=19}, --- key='CUSTOM_SHIFT_Q', label='rooms', --- initial_option=self:get_default('rooms')} --- }}, widgets.TooltipLabel{ text_to_wrap='Select blueprint phases to export.', show_tooltip=true},