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Add r2.0.2 changelog
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changelogs/index.html

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@@ -89,6 +89,12 @@ <h1>Changelogs</h1>
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<div class="apanel" style="margin-bottom: 40px; --ThemeColor: var(--ReimaginedColor);">
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<p></p>
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<p></p>
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<button class="aaccordion aaversion">r2.0.2 - Feb 27, 2023</button>
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<div class="apanel">
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<p></p>
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<p id="r13" class="cenR"></p>
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<p></p>
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</div>
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<button class="aaccordion aaversion">r2.0.1 - Feb 25, 2023</button>
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<div class="apanel">
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<p></p>

changelogs/reimagined-ch/r13.txt

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Changes over r2.0.1:
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- Added edge smoothing to "Potato" quality reflections
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- Fixed incorrect shadows under entities when the Real-Time Shadows option is disabled
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- Fixed setting Cave Lighting to "Very Dark" causing visual problems with RP PBR
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- Fixed vines and cobwebs getting incorrect sun/moon light in closed areas
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- Fixed light shafts being slightly offset, most noticeably in the End or underwater
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- Fixed flickering pixel on campfires (IntegratedPBR)
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- Fixed Generated Normals on water with Physics Mod (IntegratedPBR)

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