Skip to content

Commit 5a8af43

Browse files
committed
Fixed links due to rename of Organization
Remove Haxe 4.3.0 warning
1 parent f6deda2 commit 5a8af43

File tree

8 files changed

+21
-20
lines changed

8 files changed

+21
-20
lines changed

PATCHNOTES.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -41,9 +41,9 @@
4141
- Reworked Lagless Credits Codename Engine's Contributors Menu
4242
- New Credit Method for GitHub accounts (also lagless) in Mod Credits (First gets the data normally, if fails uses the ratelimited api)
4343
- MANY OG GAME WEEK STUFF!! (still wip and softcoded and also many reworks by nex!)
44-
- Senpai Cutscene got reworked! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/3b3f32fc-78d1-40fa-8398-776554cab1d6)
45-
- Thorns got reworked with a cool chromatic aberration effect! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/73d9f7c5-1c9c-407e-baf0-e8e2c381ecbb)
46-
- Winter Horrorland got reworked with a bloody vignette effect! (https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/1e10c3e2-32dc-4de2-b31a-d9d577d516da - https://github.com/FNF-CNE-Devs/CodenameEngine/assets/87421482/cad852c3-1ee2-409e-a70e-b3571ab5cf7b)
44+
- Senpai Cutscene got reworked! (https://github.com/CodenameCrew/CodenameEngine/assets/87421482/3b3f32fc-78d1-40fa-8398-776554cab1d6)
45+
- Thorns got reworked with a cool chromatic aberration effect! (https://github.com/CodenameCrew/CodenameEngine/assets/87421482/73d9f7c5-1c9c-407e-baf0-e8e2c381ecbb)
46+
- Winter Horrorland got reworked with a bloody vignette effect! (https://github.com/CodenameCrew/CodenameEngine/assets/87421482/1e10c3e2-32dc-4de2-b31a-d9d577d516da - https://github.com/CodenameCrew/CodenameEngine/assets/87421482/cad852c3-1ee2-409e-a70e-b3571ab5cf7b)
4747
- SMALLER BUT STILL COOL
4848
- Ability to set Controls.hx variables (Being able to block inputs or even trigger them (needs to be in an if statement))
4949
- You can now easily check if a cutscene was played (by default is disabled and makes it auto play or not; Check startCutscene() code for more details in PlayState)

README.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ Also, the command `.\cne test` uses the source assets folder instead of the expo
1212
## Codename Engine
1313

1414
Codename Engine is a new Friday Night Funkin' Engine aimed at simplifying modding, along with extensiblity and ease of use.<br>
15-
### Before making issues or need help with something, check our website [HERE](https://fnf-cne-devs.github.io/) (it contains a wiki of how to mod with EXAMPLES, an api, lists of mods made with Codename Engine and more)!!!
15+
### Before making issues or need help with something, check our website [HERE](https://codename-engine.com/) (it contains a wiki of how to mod with EXAMPLES, an api, lists of mods made with Codename Engine and more)!!!
1616
#### The Engine includes many new features, as seen [here](FEATURES.md)<br>
1717
#### Wanna see the new features added in the most recent update? Click [here](PATCHNOTES.md)<br>
1818

@@ -67,7 +67,7 @@ In the future (when the engine won't be a WIP anymore) we're gonna also publish
6767
- Download and play the engine with its mods and modpacks
6868
- Mod and fork the engine (without using it for illicit purposes)
6969
- Contribute to the engine (for example through *Pull Requests*, *Issues*, etc)
70-
- Create a sub engine with Codename Engine as **TEMPLATE** with **CREDITS** (for example leaving the *credits menu submenu with the GitHub contributors* and putting the *[main devs](https://github.com/FNF-CNE-Devs)* in a *README* specifying that it's a *sub engine from Codename Engine*)
70+
- Create a sub engine with Codename Engine as **TEMPLATE** with **CREDITS** (for example leaving the *credits menu submenu with the GitHub contributors* and putting the *[main devs](https://github.com/CodenameCrew)* in a *README* specifying that it's a *sub engine from Codename Engine*)
7171
- Release excutable mods that use Codename Engine as source (Specifing that uses Codename Engine by for example the same way written above this)
7272
- Release modpacks
7373

art/generateDoc.bat

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,4 +5,4 @@ lime build windows --haxeflag="--macro include('scripting')" --haxeflag="-xml do
55
echo art
66

77
echo Generated the api xml file at docs/doc.xml
8-
echo Please put this in FNF-CNE-Devs.github.io/api-generator/api/doc.xml
8+
echo Please put this in codename-website/api-generator/api/doc.xml

commandline/commands/Update.hx

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -77,17 +77,17 @@ class Update {
7777
if (curHaxeVer[i] < requiredHaxeVer[i]) {
7878
prettyPrint("!! WARNING !!");
7979
Sys.println("Your current Haxe version is outdated.");
80-
Sys.println('You\'re using ${haxeVer}, while the required version is 4.2.5.');
80+
Sys.println('You\'re using ${haxeVer}, while the minimum required version is 4.2.5.');
8181
Sys.println('The engine may not compile with your current version of Haxe.');
82-
Sys.println('We recommend upgrading to 4.2.5');
82+
Sys.println('We recommend upgrading to 4.2.5 or newer');
8383
break;
84-
} else if (curHaxeVer[i] > requiredHaxeVer[i]) {
84+
}/* else if (curHaxeVer[i] > requiredHaxeVer[i]) {
8585
prettyPrint("!! WARNING !!"
8686
+ "\nUsing Haxe 4.3.0 and above is currently not recommended due to lack of testing.");
8787
Sys.println('');
8888
Sys.println('We recommend downgrading back to 4.2.5.');
8989
break;
90-
}
90+
}*/
9191
}
9292
}
9393

libs.xml

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -5,17 +5,17 @@
55
<lib name="lime" version="8.1.2" />
66

77
<!-- Flixel -->
8-
<git name="flixel" url="https://github.com/FNF-CNE-Devs/flixel" />
9-
<git name="flixel-addons" url="https://github.com/FNF-CNE-Devs/flixel-addons" />
8+
<git name="flixel" url="https://github.com/CodenameCrew/cne-flixel" />
9+
<git name="flixel-addons" url="https://github.com/CodenameCrew/cne-flixel-addons" />
1010

1111
<!-- Other Libraries -->
12-
<git name="hscript-improved" url="https://github.com/FNF-CNE-Devs/hscript-improved" ref="custom-classes" />
13-
<git name="flxanimate" url="https://github.com/FNF-CNE-Devs/flxanimate" />
14-
<git name="hxdiscord_rpc" url="https://github.com/FNF-CNE-Devs/hxdiscord_rpc" />
12+
<git name="hscript-improved" url="https://github.com/CodenameCrew/hscript-improved" ref="custom-classes" />
13+
<git name="flxanimate" url="https://github.com/CodenameCrew/cne-flxanimate" />
14+
<git name="hxdiscord_rpc" url="https://github.com/CodenameCrew/cne-hxdiscord_rpc" />
1515
<lib name="hxvlc" version="1.9.3" skipDeps="true" />
1616

1717
<!-- Documentation and other features -->
18-
<git name="away3d" url="https://github.com/FNF-CNE-Devs/away3d" />
18+
<git name="away3d" url="https://github.com/CodenameCrew/away3d" />
1919
<!-- <lib name="dox" /> -->
2020
<lib name="format" />
2121
<lib name="markdown" />
Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,16 +1,17 @@
11
package funkin.backend.system.macros;
22

33
#if macro
4+
@:dox(hide)
45
class NewHaxeWarning {
56
public static function warn() {
6-
#if (haxe >= "4.3.0")
7+
/*#if (haxe >= "4.3.0")
78
Sys.println("====================");
89
Sys.println("[ WARNING ]");
910
Sys.println("Compiling with Haxe 4.3.0 isnt fully recommended yet, but it does work.");
1011
Sys.println("We recommend building the project using Haxe 4.2.5.");
1112
Sys.println("You can download it here -> https://haxe.org/download/version/4.2.5/");
1213
Sys.println("====================");
13-
#end
14+
#end*/
1415
}
1516
}
1617
#end

source/funkin/backend/utils/AudioAnalyzer.hx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ import flixel.sound.FlxSound;
44
import lime.media.AudioBuffer;
55

66
// Thank you yosh :DDD -lunar
7-
// (https://github.com/FNF-CNE-Devs/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx)
7+
// (https://github.com/CodenameCrew/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx)
88
class AudioAnalyzer {
99
public var buffer:AudioBuffer;
1010
var __peakByte:Float = 0;

source/funkin/menus/credits/CreditsCodename.hx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ using StringTools;
1010

1111
class CreditsCodename extends funkin.options.OptionsScreen {
1212
public var error:Bool = false;
13-
public var author:String = "FNF-CNE-Devs";
13+
public var author:String = "CodenameCrew";
1414
public var totalContributions:Int = 0;
1515

1616
public var mainDevCol:FlxColor = 0xFF9C35D5;

0 commit comments

Comments
 (0)