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key-exercises completed
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Sprint-1/1-key-exercises/1-count.js

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@@ -4,3 +4,5 @@ count = count + 1;
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// Line 1 is a variable declaration, creating the count variable with an initial value of 0
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// Describe what line 3 is doing, in particular focus on what = is doing
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// Line 3 is a statement or reassignment. It is changing the value associated with the 'count' variable.

Sprint-1/1-key-exercises/2-initials.js

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@@ -5,7 +5,7 @@ let lastName = "Johnson";
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// Declare a variable called initials that stores the first character of each string.
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// This should produce the string "CKJ", but you must not write the characters C, K, or J in the code of your solution.
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let initials = ``;
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let initials = `${firstName[0]}${middleName[0]}${lastName[0]}`;
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// https://www.google.com/search?q=get+first+character+of+string+mdn
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Sprint-1/1-key-exercises/3-paths.js

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@@ -17,7 +17,7 @@ console.log(`The base part of ${filePath} is ${base}`);
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// Create a variable to store the dir part of the filePath variable
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// Create a variable to store the ext part of the variable
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const dir = ;
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const ext = ;
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const dir = filePath.slice(1, lastSlashIndex);
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const ext = filePath.slice(lastSlashIndex + 5);
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// https://www.google.com/search?q=slice+mdn

Sprint-1/1-key-exercises/4-random.js

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@@ -7,3 +7,9 @@ const num = Math.floor(Math.random() * (maximum - minimum + 1)) + minimum;
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// Try breaking down the expression and using documentation to explain what it means
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// It will help to think about the order in which expressions are evaluated
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// Try logging the value of num and running the program several times to build an idea of what the program is doing
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// Math.random() * (maximum - minimum + 1) + minimum;
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// Returns a random number between 1 and 100.
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// The returned value is bigger than (and may possibly equal) 1 and is less than (and may possibly equal) 100;
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// Lastly, Math.floor() rounds down and returns the largest integer between 1 and 100

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