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Description
Two problems:
- Rust drops
stationsthat are added toself.stations, apparently something is wrong with ownership here:
self.stations.lock().expect("lock").extend(stations);
the stations vec has 2 elements, but self.stations has 0 after .extend is invoked. I'm not fluent in Rust, please help fixing it.
- The
vivepro2doesn't havebasestationPowerManagementsetting insteamvr.vrsettings, thesteamvrhas it
const POWER_MANAGEMENT: Setting<i32> = setting!("vivepro2", "basestationPowerManagement");
"steamvr" : {
"basestationPowerManagement" : 1
},
"vivepro2" : {
"brightness" : 130,
"noiseCancel" : false,
"resolution" : 4
}
i.e. the fix is:
- const POWER_MANAGEMENT: Setting<i32> = setting!("vivepro2", "basestationPowerManagement");
+ const POWER_MANAGEMENT: Setting<i32> = setting!("steamvr", "basestationPowerManagement");Maybe this setting depends on a steamvr version? I'm using today's latest beta v2.6.2
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