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Loading issues #175

@crimsonlmaoo

Description

@crimsonlmaoo

Basically, when I try to load into this game, it crashes on start and then looking at the loading logs of BNM, they seem to have merged offsets to multiple different symbols/functions? Then after that, it crashes. All help appreciated!

BNM Logs (These are the only merged symbols/functions):
2026-03-31 17:19:35.968 18363-18387 ByNameModding com.TriangleFactory.Breachers D [SetupBNM] il2cpp::vm::Type::GetClassOrElementClass in lib: 0x323c9a0.
2026-03-31 17:19:35.968 18363-18387 ByNameModding com.TriangleFactory.Breachers D [SetupBNM] il2cpp::vm::Image::FromName in lib: 0x17ac358.
2026-03-31 17:19:35.968 18363-18387 ByNameModding com.TriangleFactory.Breachers D [SetupBNM] il2cpp::vm::Assembly::GetAllAssemblies in lib: 0x323c9a0.

Crash:

APK-Location: /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/base.apk
2026-03-31 17:21:22.246 19134-19134 DEBUG crash_dump64 A Cmdline: com.TriangleFactory.Breachers
2026-03-31 17:21:22.246 19134-19134 DEBUG crash_dump64 A pid: 19101, tid: 19119, name: UnityMain >>> com.TriangleFactory.Breachers <<<

2026-03-31 17:21:22.246 19134-19134 DEBUG crash_dump64 A #01 pc 000000000062a9e8 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libnative-lib.so (BNM::Internal::ClassesManagement::Class$$FromName(BNM::IL2CPP::Il2CppImage*, char const*, char const*)+120) (BuildId: a8d1288a5d7e875617b468104b3cd873bebdf1b8)
2026-03-31 17:21:22.246 19134-19134 DEBUG crash_dump64 A #2 pc 0000000000622b80 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libnative-lib.so (BNM::Internal::SetupBNM()+2088) (BuildId: a8d1288a5d7e875617b468104b3cd873bebdf1b8)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #3 pc 0000000000622268 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libnative-lib.so (BNM::Internal::Load()+24) (BuildId: a8d1288a5d7e875617b468104b3cd873bebdf1b8)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #04 pc 000000000062a5e0 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libnative-lib.so (BNM::Internal::BNM_il2cpp_init(char const*)+96) (BuildId: a8d1288a5d7e875617b468104b3cd873bebdf1b8)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #5 pc 00000000009c5e6c /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libunity.so (BuildId: cc860fffb9e732fbff24b92fff0b93a0ca74096e)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #06 pc 0000000000a571f0 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libunity.so (BuildId: cc860fffb9e732fbff24b92fff0b93a0ca74096e)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #7 pc 0000000000a5800c /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libunity.so (BuildId: cc860fffb9e732fbff24b92fff0b93a0ca74096e)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #8 pc 0000000000a592e4 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/lib/arm64/libunity.so (BuildId: cc860fffb9e732fbff24b92fff0b93a0ca74096e)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #11 pc 00000000003f169c /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/base.apk (com.unity3d.player.O.handleMessage+224)
2026-03-31 17:21:22.247 19134-19134 DEBUG crash_dump64 A #16 pc 00000000003f2982 /data/app/~~TmGG_pWNO7Vqzk4yAYtiVg==/com.TriangleFactory.Breachers-3rHd3zJJOGF4rKzJDh7Cig==/base.apk (com.unity3d.player.Q.run+58)

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