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Update CaveRendering.md
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community/CaveRendering.md

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@@ -28,7 +28,9 @@ All of these can be affected by changing options in the map's config files.
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By changing `cave-detection-uses-block-light` to `true`,
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caves will also need to be void of any block caused light.
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This for example means that a torched up cave will be rendered.
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This for example means that a torched up cave will be rendered.
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The downside of this is that it will also render caves that are lit by just lava or glow lichen,
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which is usually unwanted.
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### Remove caves
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