66[ ![ LGTM Grade] ( https://img.shields.io/lgtm/grade/cpp/github/BehaviorTree/BehaviorTree.CPP )] ( https://lgtm.com/projects/g/BehaviorTree/BehaviorTree.CPP/context:cpp )
77![ Discourse topics] ( https://img.shields.io/discourse/topics?server=https%3A%2F%2Fdiscourse.behaviortree.dev )
88
9- # BehaviorTree.CPP
9+ # BehaviorTree.CPP 4.0
1010
1111<p align =" center " ><img width =350 src =" animated.svg " ></p >
1212
@@ -33,20 +33,25 @@ and load them at run-time.
3333- It includes a __ logging/profiling__ infrastructure that allows the user
3434to visualize, record, replay and analyze state transitions.
3535
36- ## Documentation
36+ ## Documentation and Community
3737
3838You can learn about the main concepts, the API and the tutorials here: https://www.behaviortree.dev/
3939
40-
41- ## Forum and Community
42-
4340If the documentation doesn't answer your questions and/or you want to
4441connect with the other ** BT.CPP** users, visit https://discourse.behaviortree.dev/
4542
43+ ## Previous version
44+
45+ Version 3.8 of the software can be found in the branch
46+ [ v3.8] ( https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8 ) .
47+
48+ That branch might receive bug fixes, but the new features will be implemented
49+ only in the master branch.
50+
4651## Commercial support
4752
4853Are you using BT.CPP in your commercial product and you need technical support / consulting?
49- You can get in touch at dfaconti@aurynrobotics.com and we will happy to discuss your use case and needs.
54+ You can contact the main author dfaconti@aurynrobotics.com to discuss your use case and needs.
5055
5156# Design principles
5257
@@ -73,7 +78,7 @@ If you are looking for a more fancy graphical user interface (and I know you do)
7378
7479![ Groot screenshot] ( docs/groot-screenshot.png )
7580
76- # How to compile (plain old cmake)
81+ # How to compile
7782
7883On Ubuntu, you are encourage to install the following dependencies:
7984
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