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Description
🛑 Before you Start
- I have searched existing bug reports for my problem.
- I have read the F-A-Q.
- I am using the latest version of Animated Java
- I will only report a single bug in this report. If I have found multiple bugs, I will create a separate report for each one.
🗣️ Describe the bug
when opening existing projects that use the player head model (worked in previous versions like 1.7.3), it's completely invisible. changing view modes does nothing.
when creating a new project and creating a player head item display, it will retain the previous model. seemingly in the image it has found the right model, but doesn't render it.
this doesn't happen with other models, as going from minecraft:diamond to minecraft:bedrock worked fine. then swapping to player head made it stay as bedrock
⚠️ Error Message
🔄️ How to Reproduce
In any animated java project, add an item display, and set the item to "minecraft:player_head"
✅ Expected Behavior
It should appear like a player head after doing this, similar to setting it to other items
💡 Solutions & Alternatives
No response
🟩 Minecraft Version
1.21.4
🟦 Blockbench Version
4.12.6
💻 Operating System
MacOS
📃 Installed Blockbench Plugins
animated_platforms
resource_pack_utilities
structure_importer
shape_generator
cem_template_loader
minecraft_title_generator
discord-rpc
minecraft_entity_wizard
activity_tracker
colour_gradient_generator
scene_recorder
figura_format
cameras
bakery
optimize
reference_models
vox_importer
texture_stitcher
missing_texture_highlighter
voxel_shape_generator
plaster
mimodel_format
obj_animation_export
cube_inverter
outline_creator
double_sided_cubes
brush_randomizer
simplify
player_statue_generator
mod_utils
mc_text_generator
ground_plane_editor
explorer
endimations_exporter
duplicate_renamer
code_view
clone_brush
bbs_exporter
azurelib_utils
animation_to_jsonea
texture_editor
⛰️ Minecraft Environment
No response