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GPU: Fix wrong mathematics in fast track rotation without rotating linearization model
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GPU/GPUTracking/Merger/GPUTPCGMTrackParam.cxx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1168,7 +1168,7 @@ GPUd() void GPUTPCGMTrackParam::Rotate(float alpha)
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float j2 = cosPhi / cosPhi0;
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mX = x0 * cA + mP[0] * sA;
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mP[0] = -x0 * sA + mP[0] * cA;
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mP[2] = sinPhi + j2;
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mP[2] = sinPhi;
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mC[0] *= j0 * j0;
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mC[1] *= j0;
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mC[3] *= j0;

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