diff --git a/CHANGES.md b/CHANGES.md index 1bc678a4a..c3df8f263 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -42,16 +42,13 @@ Release 1.15 (Dec ??, 2025) -- compared to 1.14 ### New minimum dependencies, toolchain, and compatibility changes: * *Python*: 3.9 minimum (from 3.7) [#2017](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2017) (1.15.0.0) -* *LLVM*: New minimum Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0) +* *LLVM*: Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0) ### ✏️ OSL Language, standard library, and oslc compiler (for shader writers): * No changes to the language in this release. ### ⛰️ API changes and new ShadingSystem features (for renderer writers): -* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements: - - *bsdl*: Implement MX conductor with multiple scattering [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) (by Alejandro Conty) (1.15.0.0) - - *bsdl*: Change MX conductor to sample bounded visible normals [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) (by Alejandro Conty) (1.15.0.0) - - *bsdl*: Add BSDF for MaterialX dielectric with Multiple Scattering [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (by Alejandro Conty) (1.15.0.0) +* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements: [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (all by Alejandro Conty) (1.15.0.0) * Continued work on "rs free function" migration: - *api*: Add rs_allocate_closure free function. [#1944](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1944) (by Curtis Black) (1.15.0.0) diff --git a/SECURITY.md b/SECURITY.md index 80fddb0a9..2b74a2681 100644 --- a/SECURITY.md +++ b/SECURITY.md @@ -8,9 +8,9 @@ security vulnerabilities. | Version / branch | Supported | | --------- | ---------------------------------------------------- | | main | :white_check_mark: :construction: ALL fixes immediately, but this is a branch under development with a frequently unstable ABI and occasionally unstable API. | -| 1.14.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. | -| 1.13.x | :warning: Only the most critical fixes, only if they can be easily backported. | -| <= 1.12.x | :x: No longer receiving patches of any kind. | +| 1.15.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. | +| 1.14.x | :warning: Only the most critical fixes, only if they can be easily backported. | +| <= 1.13.x | :x: No longer receiving patches of any kind. | ## Reporting a Vulnerability