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working_segment_font.ggcode
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310 lines (247 loc) · 7.12 KB
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// WORKING SEGMENT-BASED FONT SYSTEM
// True segment display logic like 7-segment but extended for A-Z
// Each character defined by which segments to activate
note {=== Working Segment-Based Font System ===}
note {True segment display - like digital clocks but complete A-Z}
let safe_z = 2
// 7-SEGMENT DISPLAY EXTENDED TO 9-SEGMENT FOR LETTERS
// Layout:
// AAA
// F B
// F GGG B
// E C
// DDD
// Plus: H (center vertical), J (diagonal)
function draw_segment_char(x, y, char, size) {
note {Segment '[char]' at X[x] Y[y]}
let seg_len = size
let half = seg_len / 2
// Define which segments each character uses
// We'll use individual flags instead of bit operations
let seg_A = 0 // Top horizontal
let seg_B = 0 // Top right vertical
let seg_C = 0 // Bottom right vertical
let seg_D = 0 // Bottom horizontal
let seg_E = 0 // Bottom left vertical
let seg_F = 0 // Top left vertical
let seg_G = 0 // Middle horizontal
let seg_H = 0 // Center vertical (for I, T, etc.)
let seg_J = 0 // Diagonal (for A, K, etc.)
// CHARACTER DEFINITIONS
if char == "A" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "B" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_F = 1; seg_G = 1; seg_H = 1
}
if char == "C" {
seg_A = 1; seg_D = 1; seg_E = 1; seg_F = 1
}
if char == "D" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_H = 1
}
if char == "E" {
seg_A = 1; seg_D = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "F" {
seg_A = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "G" {
seg_A = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "H" {
seg_B = 1; seg_C = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "I" {
seg_A = 1; seg_D = 1; seg_H = 1
}
if char == "J" {
seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1
}
if char == "K" {
seg_E = 1; seg_F = 1; seg_G = 1; seg_J = 1
}
if char == "L" {
seg_D = 1; seg_E = 1; seg_F = 1
}
if char == "M" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_E = 1; seg_F = 1; seg_J = 1
}
if char == "N" {
seg_B = 1; seg_C = 1; seg_E = 1; seg_F = 1; seg_J = 1
}
if char == "O" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1
}
if char == "P" {
seg_A = 1; seg_B = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "Q" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1; seg_J = 1
}
if char == "R" {
seg_A = 1; seg_B = 1; seg_E = 1; seg_F = 1; seg_G = 1; seg_J = 1
}
if char == "S" {
seg_A = 1; seg_C = 1; seg_D = 1; seg_F = 1; seg_G = 1
}
if char == "T" {
seg_A = 1; seg_H = 1
}
if char == "U" {
seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1
}
if char == "V" {
seg_E = 1; seg_F = 1; seg_J = 1
}
if char == "W" {
seg_B = 1; seg_C = 1; seg_E = 1; seg_F = 1; seg_J = 1
}
if char == "X" {
seg_J = 1
}
if char == "Y" {
seg_B = 1; seg_F = 1; seg_G = 1; seg_C = 1; seg_D = 1
}
if char == "Z" {
seg_A = 1; seg_D = 1; seg_J = 1
}
// NUMBERS (classic 7-segment)
if char == "0" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1
}
if char == "1" {
seg_B = 1; seg_C = 1
}
if char == "2" {
seg_A = 1; seg_B = 1; seg_G = 1; seg_E = 1; seg_D = 1
}
if char == "3" {
seg_A = 1; seg_B = 1; seg_G = 1; seg_C = 1; seg_D = 1
}
if char == "4" {
seg_F = 1; seg_G = 1; seg_B = 1; seg_C = 1
}
if char == "5" {
seg_A = 1; seg_F = 1; seg_G = 1; seg_C = 1; seg_D = 1
}
if char == "6" {
seg_A = 1; seg_F = 1; seg_G = 1; seg_E = 1; seg_D = 1; seg_C = 1
}
if char == "7" {
seg_A = 1; seg_B = 1; seg_C = 1
}
if char == "8" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_E = 1; seg_F = 1; seg_G = 1
}
if char == "9" {
seg_A = 1; seg_B = 1; seg_C = 1; seg_D = 1; seg_F = 1; seg_G = 1
}
// SPACE
if char == " " {
// All segments off (already 0)
}
// DRAW THE ACTIVE SEGMENTS
// Segment A (top horizontal)
if seg_A == 1 {
G0 Z[safe_z] X[x - half] Y[y + seg_len]
G0 Z[0]
G1 X[x + half] Y[y + seg_len]
G0 Z[safe_z]
}
// Segment B (top right vertical)
if seg_B == 1 {
G0 Z[safe_z] X[x + half] Y[y + seg_len]
G0 Z[0]
G1 X[x + half] Y[y + half]
G0 Z[safe_z]
}
// Segment C (bottom right vertical)
if seg_C == 1 {
G0 Z[safe_z] X[x + half] Y[y + half]
G0 Z[0]
G1 X[x + half] Y[y]
G0 Z[safe_z]
}
// Segment D (bottom horizontal)
if seg_D == 1 {
G0 Z[safe_z] X[x - half] Y[y]
G0 Z[0]
G1 X[x + half] Y[y]
G0 Z[safe_z]
}
// Segment E (bottom left vertical)
if seg_E == 1 {
G0 Z[safe_z] X[x - half] Y[y + half]
G0 Z[0]
G1 X[x - half] Y[y]
G0 Z[safe_z]
}
// Segment F (top left vertical)
if seg_F == 1 {
G0 Z[safe_z] X[x - half] Y[y + seg_len]
G0 Z[0]
G1 X[x - half] Y[y + half]
G0 Z[safe_z]
}
// Segment G (middle horizontal)
if seg_G == 1 {
G0 Z[safe_z] X[x - half] Y[y + half]
G0 Z[0]
G1 X[x + half] Y[y + half]
G0 Z[safe_z]
}
// Segment H (center vertical)
if seg_H == 1 {
G0 Z[safe_z] X[x] Y[y + seg_len]
G0 Z[0]
G1 X[x] Y[y]
G0 Z[safe_z]
}
// Segment J (diagonal - simplified as two lines)
if seg_J == 1 {
G0 Z[safe_z] X[x - half/2] Y[y + seg_len - half/2]
G0 Z[0]
G1 X[x + half/2] Y[y + half/2]
G0 Z[safe_z]
G0 X[x + half/2] Y[y + seg_len - half/2]
G0 Z[0]
G1 X[x - half/2] Y[y + half/2]
G0 Z[safe_z]
}
}
// DEMONSTRATION
note {=== Working Segment Font Demo ===}
// Test classic 7-segment numbers
let numbers = "0123456789"
let x_pos = 0
for digit in numbers {
draw_segment_char(x_pos, 20, digit, 8)
x_pos = x_pos + 12
}
// Test letters with segment display
let letters = "HELLO WORLD"
x_pos = 0
for letter in letters {
draw_segment_char(x_pos, 0, letter, 8)
x_pos = x_pos + 12
}
// Test full alphabet
let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
x_pos = 0
let y_pos = -20
for letter in alphabet {
draw_segment_char(x_pos, y_pos, letter, 6)
x_pos = x_pos + 8
if x_pos > 100 {
x_pos = 0
y_pos = y_pos - 10
}
}
// Return to safe position
G0 Z[safe_z] X[0] Y[0]
note {=== Working Segment Font Complete ===}
note {True segment-based display logic}
note {Each character = combination of 9 segments}
note {Like digital clock but complete A-Z coverage}
note {Ultra-compact: just segment flags per character}